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russian armor

the state of panzer4

30 Apr 2018, 21:03 PM
#21
avatar of Felinewolfie

Posts: 868 | Subs: 5

The panzer 4 should have weaker armor and more powerful gun.

historically the panzer 4 had weaker armor than the sherman and t34/76, unlike it is portrayed in game.

the panzer4 had 50mm of armor on the turret + 80 mm of armor on the hull. This was thinner than the 90mm of armor on both the hull and turret on late war sherman and t34.

The cromwell, meanwhile, was roughly equivalent in terms of armor to the panzer 4, with 76mm on the turret and 62mm on the hull.

This present a interesting situation, as it means the three factions with advanced medium tank (panther and comet) also fielded regular medium tank with thinner armor than the two faction with only one medium tank (USF, SOV).

focusing more on the panzer4, the main reason it had thinner armor was in large part due to its gun. The 75mm kwk40 was an very good gun on par with the US 76mm and Soviet 85mm, but mounting it pushed the pz4 chassis to its limit.

This was an acceptable trade off for the german, and the more powerful cannon allow the panzer4 to remain competitive with the 75mm sherman and t34/76.

Currently in game, the panzer 4 's combination of superior armor and gun allow allowed it to tackle the USF's sherman comfortably, when in reality the late war m4a3 75w was a formidable match for the pz4. (the t34 had other issue, the cromwell was similarly thin skin with a weaker gun)

With the presence of the panther tank in both the wehr and okw tech tree, the panzer4 need not to be dominate against the t34/76 and the sherman.

The panzer 4 should be a thinly armored vehicle whose greatest strength is the flexibility of its firepower. Its firepower would allow it to fight comfortably on the defense, but its thin armor make it vulnerable on the offense. In late game the panzer's firepower make it an effective flank protector for the german big cat.

Here's my proposed penetration and armor value for the wehr panzer4:

penetration: 140/160/180 (current 110/115/125)
armor: 140

AOE, reload, and the mg would remain the same.



- Pz4 has 50mm of vertical armor.
- Sherman has 90mm of ANGLED armor. (or was it 65mm of angled armor?) I forget.

So the difference is even bigger than you think.
(Mind you, a later refit tacked on +30mm on both Pz4 and StuG front armors)
30 Apr 2018, 21:09 PM
#22
avatar of thedarkarmadillo

Posts: 5279

Problem with historical arguments is...well... A sturmtiger could obliterate anything it was pointed at, but im game it cant kill a hole in the ground with some sandbags around it. Hell it would take 5 if they lean against said sandbags when it impacts
30 Apr 2018, 21:51 PM
#23
avatar of swordfisch

Posts: 138

I would like to see a larger gulf of difference between the Ost and OKW panzer 4.

In CoH1 we had the snub nose PE panzer 4 and the wehr Panzer4 and it was some welcome flavour.

How about making the OKW P4 slightly slower but giving it HEAT rounds to make it more if a hard hitter with some welcome extra pen. I mean late war panzers were slower as they plastered even more armour over the damn things so it makes sense.

Meanwhile the Ost PIV could stay where it is now, the more mobile and cost effective brother to it's late war OKW twin.
30 Apr 2018, 22:10 PM
#24
avatar of thedarkarmadillo

Posts: 5279

Giving the p4 heat makes the elite armoured doctrine less appealing so thats a no from me.
1 May 2018, 00:22 AM
#25
avatar of Alphrum

Posts: 808

why try and fix something that isn't broken
1 May 2018, 05:23 AM
#26
avatar of Firesparks

Posts: 1930

Problem with historical arguments is...well... A sturmtiger could obliterate anything it was pointed at, but im game it cant kill a hole in the ground with some sandbags around it. Hell it would take 5 if they lean against said sandbags when it impacts


the design of the game is still guided by history. This is why the tiger, panther, king tiger, jagdtiger, elefant, are as strong as they are.

Everyone will cry foul if the panther lose 1 on 1 to a 75 sherman, but history doesn't stop at merely 1 on 1 scenario. Historical fact should not be cherry picked to favor one side.

ultimately balance is the goal, and we attempt to use historical facts to guide and inspire both balance and design change.

The medium are all in a poor state. They need buff. The current state of the medium tanks is neither balanced nor historical.



- Pz4 has 50mm of vertical armor.
- Sherman has 90mm of ANGLED armor. (or was it 65mm of angled armor?) I forget.

So the difference is even bigger than you think.
(Mind you, a later refit tacked on +30mm on both Pz4 and StuG front armors)


IIRC late war sherman had 62mm of material thicken at a 47 degree from the vertical. This is calculated to about 90mm effective.

The model of 75mm sherman in game is based on the m4a3 75w, which received the improved hull and water ammo storage.

the panzer4 turret was never uparmored and stayed at 50mm. The addition of the kwk40 and the resulting weight distribution prevented more armor from being added onto the turret.
1 May 2018, 15:28 PM
#27
avatar of Reverb

Posts: 313

Panzer IVs were upgraded to 3.15" (80mm) effective thickness in 1942 with the G model. The Wehr PIV looks like a G, the OKW looks like a H, which had further armor upgrades on it's turret, applique, shurzen.
2 May 2018, 00:37 AM
#28
avatar of Firesparks

Posts: 1930

jump backJump back to quoted post1 May 2018, 15:28 PMReverb
Panzer IVs were upgraded to 3.15" (80mm) effective thickness in 1942 with the G model. The Wehr PIV looks like a G, the OKW looks like a H, which had further armor upgrades on it's turret, applique, shurzen.


80mm on the Hull only

the turret remain at 50mm for the entire war.
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