Adding a Skin via Tuning Pack?
21 Nov 2017, 04:44 AM
#1
Posts: 422 | Subs: 2
I'd like to create a single new skin for a command vehicle, but I'd rather not create separate skinpacks for my mod. Would the game recognize a new skin for vehicles if they were simply added through burn files in a tuning pack mod?
21 Nov 2017, 14:24 PM
#2
Posts: 756 | Subs: 8
No, only these files are allowed: http://modding.companyofheroes.com/property-bag-group-pack
26 Nov 2017, 22:04 PM
#3
1 Posts: 94
Yeah, it doesn't even allow [map_folder_name]_ambientaudio.lua files, which I wanted to add for the official maps which don't have the right music.
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
39 | ||
|
|
|
17 | ||
|
|
|
8 | ||
|
|
|
74 | ||
|
|
|
2 | ||
|
|
|
1 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.586355.623+2
- 2.1458788.649+21
- 3.48970.875+13
- 4.313170.648+2
- 5.1240438.739+14
- 6.676271.714+2
- 7.24261.799+2
- 8.584380.606+2
- 9.1226791.608+1
- 10.352124.739+6
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3367
Board Info
1162 users are online:
1162 guests
0 post in the last 24h
1 post in the last week
19 posts in the last month
1 post in the last week
19 posts in the last month
Registered members: 73487
Welcome our newest member, m98thus
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, m98thus
Most online: 4501 users on 26 Oct 2025, 01:00 AM
