Adding a Skin via Tuning Pack?
21 Nov 2017, 04:44 AM
#1
Posts: 422 | Subs: 2
I'd like to create a single new skin for a command vehicle, but I'd rather not create separate skinpacks for my mod. Would the game recognize a new skin for vehicles if they were simply added through burn files in a tuning pack mod?
21 Nov 2017, 14:24 PM
#2
Posts: 756 | Subs: 8
No, only these files are allowed: http://modding.companyofheroes.com/property-bag-group-pack
26 Nov 2017, 22:04 PM
#3
1 Posts: 94
Yeah, it doesn't even allow [map_folder_name]_ambientaudio.lua files, which I wanted to add for the official maps which don't have the right music.
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
2 | ||
|
|
|
1 | ||
|
|
|
44 | ||
|
|
|
19 | ||
|
|
|
13 | ||
|
|
|
7 | ||
|
|
|
6 | ||
|
|
|
6 | ||
|
|
|
6 | ||
|
|
|
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.46367.874+5
- 2.794136.854-1
- 3.20653.795+1
- 4.14465.689-1
- 5.400212.654+2
- 6.296127.700+2
- 7.353186.655+2
- 8.501325.607+4
- 9.327117.736+4
- 10.857232.787+4
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
15
Download
2705
Board Info
785 users are online:
1 member and 784 guests
PaulHardin
PaulHardin
0 post in the last 24h
2 posts in the last week
22 posts in the last month
2 posts in the last week
22 posts in the last month
Registered members: 61826
Welcome our newest member, PaulHardin
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, PaulHardin
Most online: 4501 users on 26 Oct 2025, 01:00 AM
