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Great Idea for adding content to coh2 [poll]

22 Jul 2016, 01:17 AM
#1
avatar of karolllus

Posts: 169

Hi guys Im Slinger

I have an idea how to easily honor other nations fighting and bleeding during ww2 without implementing new nations from scratch. The plan is realy simple visit our site

http://coh2project.wixsite.com/project

or see the strawpall below:

http://www.strawpoll.me/10804465

The plan is simple:

1. choose from all the potentially viable nations which shoud be added to the game - we have a nation commander
2. decide to which nations attach this commander
3. make a community brainstorm about abilities; choose a winner - small reward his impact
4 brainstorm new commander name - small reward
5. test the commander
6. implement and make it unable to be bought for in-game chests (only for money) so rito gets some money out of it
7. read the feedback and decide on implementing future of the next commander

strawpoll to potential commanders:
http://www.strawpoll.me/10804465

P.S.
Love the game, love the developer (keepu up the good work) and most of all love the community that you can always count for. cheers

Your,
Slinger

22 Jul 2016, 01:19 AM
#2
22 Jul 2016, 01:34 AM
#3
avatar of karolllus

Posts: 169

No.


at lest make it more visible maybe?
22 Jul 2016, 01:34 AM
#4
avatar of RealName

Posts: 276

6. implement and make it unable to be bought for in-game chests (only for money) so rito gets some money out of it


yes, let's give Riot the money instead. y'know, just to spite Relic. :sibHyena:
22 Jul 2016, 01:35 AM
#5
avatar of karolllus

Posts: 169

that would be a great content and worth adding/or paying for
23 Jul 2016, 19:03 PM
#6
23 Jul 2016, 19:24 PM
#7
avatar of karolllus

Posts: 169

Heh I noticed the mistake day after i wrote it ^^ ofcourse I meant relic but I said Riot, my bad lol

But tbh I dont mind doing it even if relic gets to earn few bucks thanks to that, as long as I have my fun playing those commanders
23 Jul 2016, 20:06 PM
#8
avatar of ArnoLaz

Posts: 264

As Idea maybe, for italians, AUSIES or hungary/romania. But, I already see many problems.

1st. Seriously - comanders ONLY for money.. as if games isn't too overpriced already.

2nd - it makes Me to do one look to see developers of this project doesnt know history well, or just dont care about it.

A) Ausies commander for USF (seriously, giving ANZAC and Commonwealth nation to US? , dont you know about EL Amein), same for Canadians.

B) Hungarians/Romanians for OKW....... OST must be the target faction. And they sorta are implemented in Osttrupen doc.

C) Ukraine and Belarus...... One thing u must know, in those times they were only countries in paper, so Soviet Union could get more votes in security council, and even that was after war. Other than few indirect division names there aint any units resembling Ukraine and Belarus. + There were many nationalist partisans fighting both Germans and SU.

D) FFS even Russian doc for OST can be possible by this premise you are making, - see Vlasov and Russian liberation army https://en.wikipedia.org/wiki/Russian_Liberation_Army

E) The fck is this gaming roll pool, make it better - healer/damage fealer/control (what is this - fantasy RPG?) Indirect fire/ elite infrantry/ infiltration units/ offmaps / anti tank weaponry/ would be better option.


1 Aug 2016, 14:39 PM
#9
avatar of Mortality

Posts: 255

jump backJump back to quoted post23 Jul 2016, 20:06 PMArnoLaz

...
1st. Seriously - comanders ONLY for money.. as if games isn't too overpriced already.
...


+1. For me personally this is the reason I abandoned the game.
Micro-transaction bullshit. End of story.
1 Aug 2016, 15:47 PM
#10
avatar of ArnoLaz

Posts: 264



+1. For me personally this is the reason I abandoned the game.
Micro-transaction bullshit. End of story.


Now its better my friend, with supplie system, although these all microtransactions is lame shit, especially when i rember that any decent game in 2000s beginning cost no more than 5 euros.
7 Aug 2016, 18:58 PM
#11
avatar of Mortality

Posts: 255



Now its better my friend, with supplie system, although these all microtransactions is lame shit, especially when i rember that any decent game in 2000s beginning cost no more than 5 euros.


Bad sh*t or good sh*t is still sh*t.
8 Aug 2016, 00:44 AM
#12
avatar of Gbpirate
Writer Badge

Posts: 832

I don't see the current gripes about p2w. Almost all extra content Relic has released for coh2 is purchasable using in-game currency or real money. Every commander, skin, etc.

I understand the frustration in the past, but now, it doesn't seem justified. Just put in the hours and you'll be fine. Or if you've already put in the hours, you convert all your duplicates to supply and you buy yourself some commanders.

Relic is using their DLC to fund tournaments and to keep the game running. If people like you stop playing the game and stop buying dlc, then Relic will probably end support for coh2. SEGA might even have them shut down the servers, idk. There seems to be a lot more controversy surrounding coh2 than coh1 at this point in each game's life-cycle.
16 Aug 2016, 22:44 PM
#13
avatar of nekron

Posts: 269 | Subs: 1



+1. For me personally this is the reason I abandoned the game.
Micro-transaction bullshit. End of story.



10 points go`s to mortallity
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