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Petition to revert crushing change

PAGES (9)down
Bring back crushing
Option Distribution Votes
58%
42%
Total votes: 233
Vote VOTE! Vote ABSTAIN
20 May 2016, 22:05 PM
#1
avatar of Burts

Posts: 1702

So, yeah, this is a terrible change.


It is a *massive* nerf to the t-34/76. It also completely kills the m-10 and the cromwell probably as well. The t-34/76 , despite the buffs to the coaxial and main gun, will overall become MUCH, much worse due to the crushing nerf.


Relic, you seem to not understand the importance of crush for these vehicles.

If crush is op, nerf M10 speed + cromwell speed.



M10 is viable in the current meta not because of its good anti tank (its not actually very good) but because of its good anti infantry potential.

I believe with volks fausts crushing won't be an issue anymore.

Revert this change please.


It's also removing a core gameplay feature from medium tanks that has been in the game from coh 1.

M10 crush was fine in coh 1, why remove it?
20 May 2016, 22:08 PM
#2
avatar of RedDevilCG

Posts: 154

I vote no. Sorry mate =(
20 May 2016, 22:18 PM
#3
avatar of PencilBatRation

Posts: 794

The T34 has been receiving buffs and price drops over the past year, it doesn't depress me if it can't crush anymore.


Cromwell is a mobile, medium TD/MasterFlanker.


M10 is the USF version of Puma, but much better.


Neither of those vehicles need mobility nerf, they are just alright. Crushing wasn't a "viable" strategy and only few players (usually the cheap abusers anyway) could pull if off.


Good riddance I'd say.
20 May 2016, 22:49 PM
#4
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Should've included a poll.

+1
20 May 2016, 23:06 PM
#5
avatar of Mr. Someguy

Posts: 4928

Voted no, sorry. The T-34-76 should be changed to stand on it's own if it must, but not rely on cheese. The Cromwell is probably fine as it is, it's a good tank without the cheese. The M10 is anti-vehicle and was never intended to hard-counter Infantry to begin with.
20 May 2016, 23:12 PM
#6
20 May 2016, 23:19 PM
#7
avatar of WhySooSerious

Posts: 1248

Bring crushing back coh2 culture is being destroyed Keepo
20 May 2016, 23:20 PM
#8
avatar of ferwiner
Donator 11

Posts: 2885

I agree. I have nothing against crushing mechanic and I belive removing it couses huge ballance issues.

I would keep the cromwell size nerf though.
20 May 2016, 23:29 PM
#9
avatar of MrBananaGrabber.
Patrion 26

Posts: 328

20 May 2016, 23:43 PM
#10
avatar of Jaedrik

Posts: 446 | Subs: 2

--I belive removing it couses huge ballance issues.

Balancing around inferior design is bad.
The argument in question is whether crushing was a good design or not.

I believe it was a bad design: it ties effectiveness against all targets and ability to escape to one important variable--can't impact one matchup without impacting another or destroying what some need to compete in one area. Now, hull / coaxial / etc. MGs can be buffed as needed for more precise balancing against each class of unit, target tables included.
Good riddance.
20 May 2016, 23:49 PM
#11
avatar of Firesparks

Posts: 1930

jump backJump back to quoted post20 May 2016, 22:05 PMBurts


If crush is op, nerf M10 speed + cromwell speed.


it's not top speed and acceleration that make them infantry mower, it's the rotation rate.

similar case with the t34/76.


I would keep the cromwell size nerf though.


the crushing needs a nerf, but the small size needs to stay. the small size keep the cromwell relevant into the late game as it grant cromwell survivability against the axis anti-tank weapon.

nerf the cromwell's offensive capability, but not its defensive capability.
20 May 2016, 23:53 PM
#12
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

20 May 2016, 23:54 PM
#13
avatar of Firesparks

Posts: 1930

added poll


god damn you cookiez
20 May 2016, 23:55 PM
#14
avatar of CookiezNcreem
Senior Strategist Badge
Donator 11

Posts: 3052 | Subs: 15

20 May 2016, 23:59 PM
#15
avatar of Son of Malice

Posts: 34

Stupid change to be honest.
21 May 2016, 00:01 AM
#16
avatar of Basilone

Posts: 1944 | Subs: 2

Every now and then somebody catches you napping and you lose a squad to crush. If multiple squads are getting crushed you deserved to lose. Classic micro intensive counter to heavy blobbers, no reason to remove. If you could run over reatring squads it would be an issue, but you can't, so just hit T if a crisis is about to happen.
21 May 2016, 00:32 AM
#17
avatar of Doomlord52

Posts: 959

Very funny poll. Would vote no if it was an option.

So I'm the only one who found inf crush to be an poorly implemented 'gimmick' that should in no way be treated as a core mechanic? Really?

Every alternative to simply removing crush nerfs the unit in question. Slower rotation means less maneuverability, which means a harder time escaping 'close call' situations. It also means (in theory) worse pathing, since poor pathing decisions requiring lots of turning would take longer.

Honestly, removing inf crush was one of the best decisions in the balance mod. It was poorly implemented, insanely inconsistent (sometimes the tank goes into a blob, spins, does nothing. Other times it wipes 3 squads), and frustrating to both use and play against. It negated cover use (crush cover AND the squads using it), messed with infantry pathing and control (squads between cover and a tank are uncontrollable), and in general made no sense at all (not a realistic use of a tank).

If tanks are now suddenly under performing, then guess what? BUFF THEM.

Also this means that the Opel Blitz won't accidentally crush friendly troops. Which made no sense.
21 May 2016, 00:44 AM
#18
avatar of some one

Posts: 935

Where I can fill in a Petition agains Petition to revert crushing change?
21 May 2016, 00:44 AM
#19
avatar of Sierra

Posts: 432

Why revert the change?

Axis mediums weren't ever very good at crushing, only really Allied tanks were. This puts both sides on the same ground.
21 May 2016, 00:47 AM
#20
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