As seen in this screenshot currently on the front page, I would love to be able to display the scout car's antenna for a SdKfz 223 upgrade.
So what I'm wondering is, how does one go about finding the necessary state_machine_name for the animator when it's not currently present in the attribute files?
In other words - at the risk of sounding dumb - how did whoever made that screenshot find those hidden model states? Is it something you can do with the World Builder (I'm not a map maker, so I know next to nothing about using it)?
How to find an animator state_machine_name
14 Feb 2016, 20:57 PM
#1


Posts: 94
14 Feb 2016, 22:02 PM
#2


Posts: 632 | Subs: 1
Yes, you can view the animation states in the world builder. It's pretty simple, and there's a very nice tutorial for it:
https://www.youtube.com/watch?v=rEckMJ1gvWc
For the 223, use this:
state_machine_name: variations
do_action_state_name: 223
https://www.youtube.com/watch?v=rEckMJ1gvWc
For the 223, use this:
state_machine_name: variations
do_action_state_name: 223
14 Feb 2016, 22:53 PM
#3


Posts: 94
Thank you 

PAGES (1)

1 user is browsing this thread:
1 guest
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.20454.791+11
- 2.862293.746+12
- 3.44165.872+5
- 4.851229.788+3
- 5.352191.648+1
- 6.324122.726+5
- 7.951414.697-1
- 8.400315.559+4
- 9.730443.622+5
- 10.322115.737+9
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
15

Download
1475
Board Info
391 users are online:
391 guests
0 post in the last 24h
0 post in the last week
10 posts in the last month
0 post in the last week
10 posts in the last month
Registered members: 57916
Welcome our newest member, mm88vincom
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, mm88vincom
Most online: 2043 users on 29 Oct 2023, 01:04 AM