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Allies is almost impossible to lose in 3v3/4v4

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25 Jan 2016, 06:23 AM
#1
avatar of Porygon

Posts: 2779

They are too OP in those scrubs mode. :foreveralone: :bananadance:

#best variety of units
#best early baseline infantry with lolMGspam
#best light vehicle shock value and timing
#best blob
#best medium tank / TD swarming
#best late game artillery
#best one click wonder

L2P if disagree. :foreveralone:
nee
25 Jan 2016, 06:26 AM
#2
avatar of nee

Posts: 1216

I beg to differ; you're forgetting that one thing I liken to call

"idiot teammates".
25 Jan 2016, 06:28 AM
#3
avatar of Porygon

Posts: 2779

jump backJump back to quoted post25 Jan 2016, 06:26 AMnee
I beg to differ; you're forgetting that one thing I liken to call

"idiot teammates".


Then it is those idiots act to blame, not Allies.
25 Jan 2016, 06:37 AM
#4
avatar of Nabarxos

Posts: 392


#best variety of units
#best early baseline infantry with lolMGspam
#best blob
#best medium tank / TD swarming
#best late game artillery
#best one click wonder

All those things are Axis advantages
25 Jan 2016, 06:42 AM
#5
avatar of Porygon

Posts: 2779


#best variety of units
#best early baseline infantry with lolMGspam
#best blob
#best medium tank / TD swarming
#best late game artillery
#best one click wonder

All those things are Axis advantages


Nope and never.
25 Jan 2016, 07:46 AM
#6
avatar of Bulgakov

Posts: 987


#best variety of units
#best early baseline infantry with lolMGspam
#best blob
#best medium tank / TD swarming
#best late game artillery
#best one click wonder

All those things are Axis advantages


Which axis faction has better infantry than Tommies and riflemen?

Rifle blob with lmgs is the best blob.

Calliope is currently best late game artillery. Wipe machine and hard to kill.

Which axis off-map would you say is superior to the Brit anti-tank arty + typhoon strafe?
25 Jan 2016, 07:47 AM
#7
avatar of Esxile

Posts: 3600 | Subs: 1

Can I have some of your salt, its for my popcorn.
25 Jan 2016, 07:54 AM
#8
avatar of Katitof

Posts: 17891 | Subs: 8

Donno, charts say axis dominates 3s and 4s are balanced :brad:
25 Jan 2016, 08:26 AM
#9
avatar of Porygon

Posts: 2779

jump backJump back to quoted post25 Jan 2016, 07:47 AMEsxile
Can I have some of your salt, its for my popcorn.


I don't have salt but having sweets for that top one Allies in these dumb mode, you want some? :)
25 Jan 2016, 08:37 AM
#10
avatar of IA3 - HH

Posts: 289

jump backJump back to quoted post25 Jan 2016, 06:23 AMPorygon
They are too OP in those scrubs mode. :foreveralone: :bananadance:

#best variety of units
#best early baseline infantry with lolMGspam
#best light vehicle shock value and timing
#best blob
#best medium tank / TD swarming
#best late game artillery
#best one click wonder

L2P if disagree. :foreveralone:


Agree
25 Jan 2016, 09:08 AM
#11
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

i have l2p and i disagree. my team usually wins and we usually play axis. .
25 Jan 2016, 09:32 AM
#12
avatar of JohnSmith

Posts: 1273

This rage-thread feels a bit like SorryWTF opened it.
25 Jan 2016, 09:52 AM
#13
avatar of Porygon

Posts: 2779

i have l2p and i disagree. my team usually wins and we usually play axis. .


Your playercard disagree with you. <444>_<444>


This rage-thread feels a bit like SorryWTF opened it.


What rage? o_O
25 Jan 2016, 10:46 AM
#15
avatar of Nabarxos

Posts: 392



Which axis faction has better infantry than Tommies and riflemen?

Rifle blob with lmgs is the best blob.

Calliope is currently best late game artillery. Wipe machine and hard to kill.

Which axis off-map would you say is superior to the Brit anti-tank arty + typhoon strafe?

ONE early sturms,late game nothing beats Obers or Pgrens

SECOND 1 word shreckblob

THIRD both Pwerfer and walking stuka outclass the calliaopi and are non doctrinal

FOURTH Stuka bomb,never forget
25 Jan 2016, 10:48 AM
#16
avatar of hubewa

Posts: 928


ONE early sturms,late game nothing beats Obers or Pgrens

SECOND 1 word shreckblob

THIRD both Pwerfer and walking stuka outclass the calliaopi and are non doctrinal

FOURTH Stuka bomb,never forget


Lets see

ONE - Nope

SECOND - Fair point, but rifle blob is just as potent and annoying too

THIRD - NOOOOOOPE

FOURTH - Pls unset retreat point in future when you hear planez.
25 Jan 2016, 10:49 AM
#17
avatar of Porygon

Posts: 2779


ONE early sturms,late game nothing beats Obers or Pgrens


Maxim and Vickers exists for a reason. Vet 3 dual M1919 Rifles > Obers.


SECOND 1 word shreckblob


L2P.


THIRD both Pwerfer and walking stuka outclass the calliaopi and are non doctrinal


LoL, wut?


FOURTH Stuka bomb,never forget


Turn on your speakers or headphones, please.
25 Jan 2016, 11:00 AM
#18
avatar of Maschinengewehr

Posts: 334

Yeah Allies that lose in 3v3/4v4 need to git gud and L2P.

'nuff said :foreveralone:
25 Jan 2016, 11:07 AM
#19
avatar of JohnnyB

Posts: 2396 | Subs: 1

jump backJump back to quoted post25 Jan 2016, 06:23 AMPorygon
They are too OP in those scrubs mode. :foreveralone: :bananadance:

#best variety of units
#best early baseline infantry with lolMGspam
#best light vehicle shock value and timing
#best blob
#best medium tank / TD swarming
#best late game artillery
#best one click wonder

L2P if disagree. :foreveralone:


I do agree from my 3v3 experience, but I still need some L2P :).

Fact is there is a quite big difference between:
a) different modes (1v1, 2v2, 3v3 and 4v4). For instance, Axis is quite powerfull in 2v2s.
b) arranged teams and randoms (and these categories are mixed quite alot in automathces unfortunately).
25 Jan 2016, 11:09 AM
#20
avatar of Nabarxos

Posts: 392

jump backJump back to quoted post25 Jan 2016, 10:48 AMhubewa


Lets see

ONE - Nope

SECOND - Fair point, but rifle blob is just as potent and annoying too

THIRD - NOOOOOOPE

FOURTH - Pls unset retreat point in future when you hear planez.


Seems you haven't faced duel sturms... what a shame ....

Also didn't know pinpoint long range accurate and huge AoE wipe machines outclass a calliope,they are also cheaper.

Would also not be a problem but you see it also happens to land on the base and have unavoidable blast radius,atleast with artillery cover you can use smoke or simple leave the area and those typhoons need sight to fire
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