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bugsplat worldbuilder when opening textures

7 Sep 2015, 10:35 AM
#1
avatar of Knightsubzero

Posts: 32

ok so i get a bugsplat on a map whenever i open the texture editor.

it only happens on this one map.

and i have about 8 textures with no more than 4 on a single chunk.

any idea how i can fix this issue?
is there a way to clean up the map? and make it behave?
any trouble shooting ideas will be nice.

as in is there a way to "rebuild the integrity" of the map


7 Sep 2015, 10:41 AM
#2
avatar of Knightsubzero

Posts: 32

i dont mind redoing the textures if it saves everything else, the crash happens as soon as you open the texture editor, if there is a way to reset the textures without going into textures then that will work.

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