Hi,
initially I made a skinpack just for the OKW Panther, but I wanted to add skins for the other medium vehicles for this faction into the same skin pack. Since I used the method explained in the Relic wiki, I don't know how to implement the skins manually. What I did was create the filepaths according to the Archive Viewer and burning the folders containing the skins (in .tga) accordingly. I then added burn options for these, and they should be converted to .rgt format.
When I proceed to build the mod, I get the error message "Burn failed with exit code 4".
The curious bit is that I can still use the skin pack in-game, but only the original skin for the Panther works as intended.
Any pointers or ideas?
Adding skins to an existing skinpack
28 Aug 2015, 21:00 PM
#1

Posts: 36
28 Aug 2015, 22:31 PM
#2


Posts: 756 | Subs: 8
The video is a little out of date, and requires you to view another video as well, but setting up burn folders has not changed:
https://www.youtube.com/watch?v=y43EGd2vHSE
I will be making a new tutorial soon.
https://www.youtube.com/watch?v=y43EGd2vHSE
I will be making a new tutorial soon.
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