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russian armor

Dev Diary pt1: UKF - From History to Gameplay

21 Jul 2015, 03:29 AM
#41
avatar of The Soldier

Posts: 218

The dev diary did just say that. :P It's a mix between Holland and a sort of "post-apocalyptic" Germany (due to Allied bombing, I assume), as they said in the video.
21 Jul 2015, 06:09 AM
#42
avatar of Chunkeemunkee88

Posts: 40

Did they add any Rhineland, Scheldt, Italy, Netherlands esque maps?
The scheldt estuary and the rhineland were muddy as hell fyi.
21 Jul 2015, 08:39 AM
#43
avatar of BartonPL

Posts: 2807 | Subs: 6



Are they? What's your source? There are definitely maps in Germany so I don't know why you'd complain about Comet. Like oh my god there's a Stalingrad map in VCoh2, Ostheer and Soviets both have later war stuff! Let's whine about that.


MonolithBacon released some map pack which two of them were in Holland, one Africa and rest unknown for me so most maps are in Holland :snfBarton:
21 Jul 2015, 09:16 AM
#44
avatar of Butcher

Posts: 1217

Did they add any Rhineland, Scheldt, Italy, Netherlands esque maps?
The scheldt estuary and the rhineland were muddy as hell fyi.
Hey, we have quite a good infrastructure in the Rhineland. If the Dutch aren´t blocking everything with their caravans. Though those camping-trailers could create a lot of green cover.
21 Jul 2015, 09:28 AM
#45
avatar of Emporer Palpatine

Posts: 54

Permanently Banned
jump backJump back to quoted post20 Jul 2015, 17:38 PMAvNY


Likewise there were only 3 engagements ever recorded in which the US faced Tiger I's, so should they be banned from Ost when facing USF?


Hahahaha, you got me there, good one.:clap:
21 Jul 2015, 11:12 AM
#46
avatar of MoerserKarL
Donator 22

Posts: 1108

yeah the stuka zu fuß and mortar HT flame barrage will shine against the emplacements. Even double OH mortar.
21 Jul 2015, 12:38 PM
#47
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

Most maps are setting in Germany-1945.
21 Jul 2015, 13:36 PM
#48
avatar of hazifeladat

Posts: 194

Quenn Duffy was in gym? MVGame
21 Jul 2015, 13:39 PM
#49
avatar of Katitof

Posts: 17891 | Subs: 8

most maps are in Holland, and still brits have Comet that never fought there and barely had seen fight in Germany, makes sense, why don't Germans get Maus's or E-series tanks :snfBarton:

Because germans doesn't have units/weapons that weren't there at the time(infrared StG) or even existed at all(obersoldaten anyone?)
21 Jul 2015, 13:45 PM
#50
avatar of ThoseDeafMutes

Posts: 1026



MonolithBacon released some map pack which two of them were in Holland, one Africa and rest unknown for me so most maps are in Holland :snfBarton:


Those are unofficial maps.

Am I being trolled right now?
21 Jul 2015, 13:47 PM
#51
avatar of UberHanz
Donator 11

Posts: 247 | Subs: 2

jump backJump back to quoted post21 Jul 2015, 13:39 PMKatitof

Because germans doesn't have units/weapons that weren't there at the time(infrared StG) or even existed at all(obersoldaten anyone?)


IR optics were experimentally used post-Normandy 44. Not sure if in actual combat though since wehrmacht officially denied the use of IR close quarter units for infantry but still got 1.000 set pieces delivered.



Obersoldat is just the name of the next rank after normal soldier, indicating more experience within the rank and file.

I don't think there s a single unit/tech which was not somehow part of WW2 at all in coh2.

21 Jul 2015, 13:53 PM
#52
avatar of coh2player

Posts: 1571

So basically, the brits from COH:OF...


jump backJump back to quoted post20 Jul 2015, 15:36 PMnigo
brits base:






and SIM CITY 2015:


21 Jul 2015, 14:28 PM
#53
avatar of Katitof

Posts: 17891 | Subs: 8

So basically, the brits from COH:OF...




Not even close really.

CoH2 brits are one of the best designed armies in the whole coh series if not the best designed one.
Converting their "special feature" for other armies would improve gameplay and open new strategic options tremendously.


Balance is another thing.
21 Jul 2015, 14:31 PM
#54
avatar of Kronosaur0s

Posts: 1701

As you can see, theres 2 howitzers built AROUND brits base, you will see what these can do Kappa
21 Jul 2015, 14:39 PM
#55
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

Another interesting thing - hammer or anvil in BRITISH BASE DECALS:


21 Jul 2015, 14:39 PM
#56
avatar of Porygon

Posts: 2779

As you can see, theres 2 howitzers built AROUND brits base, you will see what these can do Kappa


Don't get over-excited, it is NOT what you imagine.
21 Jul 2015, 14:43 PM
#57
avatar of Emporer Palpatine

Posts: 54

Permanently Banned
jump backJump back to quoted post21 Jul 2015, 14:28 PMKatitof


Not even close really.

CoH2 brits are one of the best designed armies in the whole coh series if not the best designed one.
Converting their "special feature" for other armies would improve gameplay and open new strategic options tremendously.


Balance is another thing.


Love how you do not reply to the post that proves you wrong. 11/10, would laugh again.
21 Jul 2015, 14:46 PM
#58
avatar of Kronosaur0s

Posts: 1701

jump backJump back to quoted post21 Jul 2015, 14:39 PMPorygon


Don't get over-excited, it is NOT what you imagine.



Thanks, but I played the alpha.
21 Jul 2015, 14:48 PM
#59
avatar of Katitof

Posts: 17891 | Subs: 8



Love how you do not reply to the post that proves you wrong. 11/10, would laugh again.


Just because something was in experimental phase doesn't equal to it being combat used.
IR StGs were not in service during Ardenes assault, the earliest they have seen actual combat was late feb, early march, which was long after Ardenes campaign. OKW is based on battle of the bulge forces, IR StGs were not used there.

Do you need anything else?
21 Jul 2015, 14:48 PM
#60
avatar of Porygon

Posts: 2779




Thanks, but I played the alpha.


Well, for the others then.
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