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russian armor

M8A1, StugE

4 Jun 2015, 08:17 AM
#1
avatar of Tea Maker Machine

Posts: 270

They are too cheap for what they do, wiping full health units. The stugE is the bigger offender here for being available much earlier and it requires no teching either and is also less RNG-Dependant.
4 Jun 2015, 10:36 AM
#3
avatar of ElSlayer

Posts: 1605 | Subs: 1

Problem is in infantry clumping, not in these particular units you've mentioned.

Don't confuse the cause with the effect.
4 Jun 2015, 11:39 AM
#4
avatar of DonnieChan

Posts: 2272 | Subs: 1

They are too cheap for what they do, wiping full health units. The stugE is the bigger offender here for being available much earlier and it requires no teching either and is also less RNG-Dependant.


I suggest you use that stuff then and see how far you can get
4 Jun 2015, 12:01 PM
#5
avatar of Burts

Posts: 1702

The STUG E is OP because it completely removes any disadvantages you would normally get by stalling for a heavy tank.


With any other doctrine, stalling for an IS-2 or Tiger will leave you quite valnuarable to infantry and medium tanks until you get 11 CPs. However later on you can come back since you have way more fuel because you didin't tech.


With this doctrine, there is no disadvantage since you basically get the most cost efficent infantry killer in the game, and still don't need to tech.


That said, with the current state of ostheer teching, this unit is kind of required.
4 Jun 2015, 13:14 PM
#6
avatar of ElSlayer

Posts: 1605 | Subs: 1

jump backJump back to quoted post4 Jun 2015, 12:01 PMBurts
The STUG E is OP because it completely removes any disadvantages you would normally get by stalling for a heavy tank.


With any other doctrine, stalling for an IS-2 or Tiger will leave you quite valnuarable to infantry and medium tanks until you get 11 CPs. However later on you can come back since you have way more fuel because you didin't tech.


With this doctrine, there is no disadvantage since you basically get the most cost efficent infantry killer in the game, and still don't need to tech.


That said, with the current state of ostheer teching, this unit is kind of required.

/disagree
StuG E is quite vulnerable to medium tanks too.
It is good when BOTH players stalling for a heavy tank.
4 Jun 2015, 20:33 PM
#7
avatar of VonIvan

Posts: 2487 | Subs: 21

4 Jun 2015, 20:37 PM
#8
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2

They are too cheap for what they do, wiping full health units. The stugE is the bigger offender here for being available much earlier and it requires no teching either and is also less RNG-Dependant.


None doctrinal > doctrinal the end.
4 Jun 2015, 21:11 PM
#9
avatar of Kronosaur0s

Posts: 1701

Stug E is good until there is some hill in the middle of your target Kappa
4 Jun 2015, 23:40 PM
#10
avatar of __deleted__

Posts: 1225

Stug E is good wildly op until there is some hill in the middle of your target Kappa

A slight correction if you don't mind.

I mean its not quite as bad as the old ISU, but it comes reasonably close. :faint:
5 Jun 2015, 00:28 AM
#11
avatar of ZeaviS

Posts: 160


A slight correction if you don't mind.

I mean its not quite as bad as the old ISU, but it comes reasonably close. :faint:


Stug E has poor penetration and therefore is very vulnerable to mediums and even light tanks when flanking.
5 Jun 2015, 01:30 AM
#13
avatar of Porygon

Posts: 2779



LOL


You LOL at fact?
5 Jun 2015, 03:24 AM
#14
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

it's true and TWP doesn't change that. it is very good in a combined arms situation though, apart from dieing fast (removing the "combined" part of the arms). it's quite brutal against USF without a med tank or T1 soviets but that has more to do with shit faction design then a fundamental issue with the stug e.

it might need some very small adjustments but those aren't the kind that relic is good at.
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