Volks are roughly equal to Conscripts in AI abilities averaged at all game stages.
Every faction has TD, so Jagdpanzer.
Kubel, I agree.
IR Halftrack is a cool idea.
No non doc MG is supposed to encourage offensive action. In terms of flavor I agree-Ostheer is the support weapon faction.
Flak track and Luchs actually have completely different roles.
That is true about Volks, however I was mostly using that bullet point to bring issue to the following point that, "Volks' AT focus causes call-in reliance as Obersoldatan aren't worth it compared to Falls."
Imo an upgrade to increase anti-infantry and swapping PzSchrecks for a Faust upgrade makes more sense to me. I know it would be pretty similar to OST grenadiers, but maybe like, 2-3 stg's instead of an mg42? An increase in mobility but decrease in overall damage output when compared to OST grens.
Fair point on JPIV
IR Halftrack is
cool, I just wish it had a bit more incentive so we'd see it more.
I agree again on the non doc mg
I am confused though as to Flaktrack and Luchs. I'm aware that one is obviously more armoured,
but I feel like they're both just for area denial/anti-infantry? I'm probably missing something obvious...