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A letter to Relic COH2 Game balance team

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8 Apr 2015, 20:40 PM
#81
avatar of Deaken

Posts: 2

To the author.


Sorry to hear your easy ride with OKW has ended. I guess it's time to learn and adopt.


Sincerely Yours,
Me


You do realize he's top ranked with all factions, right?
8 Apr 2015, 20:51 PM
#82
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2

Can we like, not let this thread derail and become a flamefest?
8 Apr 2015, 20:59 PM
#83
avatar of GiaA

Posts: 710 | Subs: 2

jump backJump back to quoted post8 Apr 2015, 20:40 PMDeaken


You do realize he's top ranked with all factions, right?


It's a fact that anyone who wants truck back has no idea about the game no matter how good he is.
Also Paul used to be truck pusher number 1 in earlier patches trust me I've played a shit ton of games against him.
8 Apr 2015, 21:33 PM
#84
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

3 defamatory/flame posts and two follow-ups citing said posts all invised

Please keep the discussion within the Site Rules, guys. These can be found in the bottom right hand corner of your screen.

Back to topic
8 Apr 2015, 21:59 PM
#85
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6



Were you here last patch? :snfPeter:


SOVIET spam cons some mortar 2 at gun nade down T4- KV8 base rape

or 2 IS-2 ez win.

USF spam flamer- AAHT retreat point rape.

so ez to nade down oKW... also ostheer.
8 Apr 2015, 22:05 PM
#86
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

jump backJump back to quoted post8 Apr 2015, 20:59 PMGiaA


It's a fact that anyone who wants truck back has no idea about the game no matter how good he is.
Also Paul used to be truck pusher number 1 in earlier patches trust me I've played a shit ton of games against him.


I am not saying I want them back. It need adjustment.

U dont have to be like :

hey he got truck push OMG I cant deal with - nerf it to the ground.

OMG I cant deal with double sniper - nerf it to the ground.

OMG I cant deal with double ober - nerf it to the ground.

It is all about the balance.

The game is the game. Just the player play different.

I play USF also I never tell OKW not to truck push me. I have +50 win streak that prove USF now is OP. Which I want M2 flamer cost more.

I play SOVIET also I never tell okw not to truck push me. now they have new toys. PTRS.

If you dont know how to counter it. It means that is your problem.

The only thing in this game is the RNG problem(is hard to deal with the RNG GOD)
8 Apr 2015, 22:13 PM
#87
avatar of Shang

Posts: 31

You talk about balance but All I see is Axis buff and Allies nerf without any argument or justification why.
8 Apr 2015, 22:32 PM
#88
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

jump backJump back to quoted post8 Apr 2015, 22:13 PMShang
You talk about balance but All I see is Axis buff and Allies nerf without any argument or justification why.


Please read the whole thing. And u do know I have +50 win steak USF?

I play all faction And I am not fan of any one.
8 Apr 2015, 23:04 PM
#89
avatar of voltardark

Posts: 967

Well written, but to early to conclude, last patch must be digested a bit longer to see how it fare on the long run. Let live with it for a few months.

For 3+ games types, the balance feel more than o.k. for now.

What we rather need for now is more content :

-Really different new units that will bring new tactics.
-New cmdrs for the factions that don't have many already.
-Maybe 1 or 2 new maps for each game types.

Please add the options to «mute» a teammate or a opponent : For chat and/or for map pinging.

More bugfix.

Thanks.
8 Apr 2015, 23:09 PM
#90
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Pushing in general is silly and the fact you can do it all with light vehicles is terrible design. Allows them to negate high costing AT that a light vehicle shouldn't be able to.

Paul is quite correct however that OKW early game is rather underwhelming.
8 Apr 2015, 23:22 PM
#91
avatar of GiaA

Posts: 710 | Subs: 2



I am not saying I want them back. It need adjustment.

U dont have to be like :

hey he got truck push OMG I cant deal with - nerf it to the ground.

OMG I cant deal with double sniper - nerf it to the ground.

OMG I cant deal with double ober - nerf it to the ground.

It is all about the balance.

The game is the game. Just the player play different.

I play USF also I never tell OKW not to truck push me. I have +50 win streak that prove USF now is OP. Which I want M2 flamer cost more.

I play SOVIET also I never tell okw not to truck push me. now they have new toys. PTRS.

If you dont know how to counter it. It means that is your problem.

The only thing in this game is the RNG problem(is hard to deal with the RNG GOD)


Truck pushing is an exploit that is not intended by the devs so you can't compare it to units being overpowered. Also: How do you want to nerf truck pushing ? It's either in the game or not. There's nothing in between.
8 Apr 2015, 23:25 PM
#92
avatar of Mortar
Donator 22

Posts: 559

Tactics in this game are at some level meant to mimic actual WWII tactics....correct?

Paul, please explain which army used "truck pushing" as a tactic in WWII....successful or otherwise.

I'll wait...
8 Apr 2015, 23:29 PM
#93
avatar of Rollo

Posts: 738

Sums up a lot of my issues with current patch OKW, KT and obers were over nerfed and OKW early game still struggles against con spam due to the terribad MG34 and kubel that just turns into a liability.

做得好
8 Apr 2015, 23:33 PM
#94
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

jump backJump back to quoted post8 Apr 2015, 23:25 PMMortar
Tactics in this game are at some level meant to mimic actual WWII tactics....correct?

Paul, please explain which army used "truck pushing" as a tactic in WWII....successful or otherwise.

I'll wait...


In real world any army will use any vehicle to crash any enemy if they wanted.

Like the truck can crash infantry.
8 Apr 2015, 23:34 PM
#95
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

jump backJump back to quoted post8 Apr 2015, 23:25 PMMortar
Tactics in this game are at some level meant to mimic actual WWII tactics....correct?

Paul, please explain which army used "truck pushing" as a tactic in WWII....successful or otherwise.

I'll wait...

There had to be at least one moment where a desperate, stopped truck driver started accelerating and forced the infantrymen trying to capture him to dodge it, right?
8 Apr 2015, 23:39 PM
#96
avatar of Mortar
Donator 22

Posts: 559



In real world any army will use any vehicle to crash any enemy if they wanted.

Like the truck can crash infantry.


In real world, 6 guys with rifles/automatic weapons would absolutely rip a truck or truck driver apart in an instant. Also, in real life, the dude being asked to suicide himself towards the enemy in a truck would more than likely give his commander the finger if he asked him to do that.
8 Apr 2015, 23:40 PM
#97
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

Well written, but to early to conclude, last patch must be digested a bit longer to see how it fare on the long run. Let live with it for a few months.

For 3+ games types, the balance feel more than o.k. for now.

What we rather need for now is more content :

-Really different new units that will bring new tactics.
-New cmdrs for the factions that don't have many already.
-Maybe 1 or 2 new maps for each game types.

Please add the options to «mute» a teammate or a opponent : For chat and/or for map pinging.

More bugfix.

Thanks.


Please add the options to «mute» a teammate or a opponent : For chat and/or for map pinging.

More bugfix. yea

and maybe player can turn down the auto-OB for anyone that will be good.

Let the player decide if they want some one else watching him play
8 Apr 2015, 23:40 PM
#98
avatar of braciszek

Posts: 2053



In real world any army will use any vehicle to crash any enemy if they wanted.

Like the truck can crash infantry.


And the enemy infantry would shoot and kill the driver and steal his vehicle Kappa
8 Apr 2015, 23:48 PM
#99
avatar of -HOI-PauL.a.D
Donator 11

Posts: 1341 | Subs: 6

jump backJump back to quoted post8 Apr 2015, 23:39 PMMortar


In real world, 6 guys with rifles/automatic weapons would absolutely rip a truck or truck driver apart in an instant. Also, in real life, the dude being asked to suicide himself towards the enemy in a truck would more than likely give his commander the finger if he asked him to do that.


WELL you got that right, so truck push can no longer crash infantry.
8 Apr 2015, 23:48 PM
#100
avatar of ilGetUSomDay

Posts: 612

Truck pushing Could have been a legitimate (but ridiculous looking) mechanic if the sws halftrack was free. The problem with it was a free "building" was deciding early game fights for no justification other than the OKW player might want to place their truck out on the map and therefore it should be able to move.

My real question is you dont need a sws truck right off of the bat, why the hell does it spawn so soon? The SWS is too squishy in its current condition to the point its incredibly difficult to get the sws tuck out on the field to even place it in a forward location. Personally I think they should be more damage resistant but requested like battle phase where when you have enough fuel to call it in, you can spawn them.
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