Since cover is directional, does the game engine try to place troops *beside* it rather than *within* it?
Troops want to stand around my foxholes rather than get in them, and the above is the only explanation I can think of.
How does the game engine use cover?
30 Dec 2014, 23:17 PM
#1

Posts: 139
5 Jan 2015, 14:37 PM
#2

Posts: 166
Permanently BannedSince cover is directional, does the game engine try to place troops *beside* it rather than *within* it?
Troops want to stand around my foxholes rather than get in them, and the above is the only explanation I can think of.
Squads will run to the nearest cover slot regardless of which direction they are attacked from.
5 Jan 2015, 21:28 PM
#3


Posts: 1006
I heard some months ago cover works in 2D now. So I guess like Rzah said, units will stand next to cover, not in it.
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
![]() |
![]() |
![]() |
4 | ||
![]() |
![]() |
![]() |
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.59983.878+3
- 2.10234.750+3
- 3.302169.641+1
- 4.14749.750-1
- 5.14939.793+8
- 6.14765.693+15
- 7.401200.667+10
- 8.19565.750+8
- 9.19081.701+1
- 10.199105.655+2
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
14

Download
1385
Board Info
317 users are online:
317 guests
1 post in the last 24h
8 posts in the last week
35 posts in the last month
8 posts in the last week
35 posts in the last month
Registered members: 54378
Welcome our newest member, Vonarxit
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, Vonarxit
Most online: 2043 users on 29 Oct 2023, 01:04 AM