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OKW Rework

4 Nov 2014, 17:24 PM
#21
avatar of dasheepeh

Posts: 2115 | Subs: 1

strictly linear tech is not good imo.
4 Nov 2014, 17:37 PM
#23
avatar of braciszek

Posts: 2053

USF, Soviets, and OKW need a redux since they werent designed well to begin with. :S
4 Nov 2014, 18:07 PM
#25
avatar of CasTroy

Posts: 559


allies vs allies

OMG ALLIES SO OP!!!


That would be a completly new part of the franchise: "Company of Heroes 3 - World War III".:p
4 Nov 2014, 18:51 PM
#26
avatar of Mr. Someguy

Posts: 4928

An interesting idea, but the Puma coming out so early would kill all early game allied vehicles. The impression I get is that it'd come in roughly the same time as an M20 or M15...


The Puma in the OP's tech wouldn't come out any sooner than current OKW's Puma. In his outline, it comes out of the same truck for the same cost, there's literally no difference and everyone's freaking out about it. If anything, that alone is proof that OKW is poorly designed.
5 Nov 2014, 02:39 AM
#27
avatar of Hitman5

Posts: 467



The Puma in the OP's tech wouldn't come out any sooner than current OKW's Puma. In his outline, it comes out of the same truck for the same cost, there's literally no difference and everyone's freaking out about it. If anything, that alone is proof that OKW is poorly designed.


The only way I think everyone is getting freaked out by it is they don't play OKW and don't even know you can get it first. It actually comes out slower due to no fuel transfer ;)
10 Nov 2014, 03:19 AM
#28
avatar of hannibalbarcajr

Posts: 503

An interesting idea, but the Puma coming out so early would kill all early game allied vehicles. The impression I get is that it'd come in roughly the same time as an M20 or M15... that's not good because the Puma kills those two handily whilst the OKW player must make a bad mistake to lose his Puma... so I don't support it. Despite my misgivings about OKW, I feel this idea is the wrong way to go about it, personally I think certain units in the line up need to nerfed a little (Obers most obviously) and perhaps the KT needs to be more difficult to get... Teching in this case isn't needed.


I don't think it makes them obsolete so long as you are screening your advances with infantry and are careful not to rush in too fast with them. Puma's are quite fragile.
10 Nov 2014, 03:21 AM
#29
avatar of hannibalbarcajr

Posts: 503

strictly linear tech is not good imo.


So true, it's why I hated Brits but liked PE. You could go so many directions with PE teching as units, but Brits were hamstrung by fixed tech.
10 Nov 2014, 07:51 AM
#30
avatar of MarcoRossolini

Posts: 1042



I don't think it makes them obsolete so long as you are screening your advances with infantry and are careful not to rush in too fast with them. Puma's are quite fragile.


Whilst better reasons have been outlined above, I disagree with the reasoning of screening light vehicles. They're light vehicles, they're meant to move ahead and use their speed.
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