What does the armour skirts upgrade for the M20 utility car? Is it only an HP buff or also an armor buff?
Before the armour skirst upgrade, the M20 has 240 HP, 11 front armor and 5.5 rear armor. Someone have the stats after the upgrade and can share it with me?
			M 20 armour skirts upgrade
									25 Jul 2014, 08:16 AM
				
	#1					
								
					
				
		
Posts: 68
									25 Jul 2014, 12:02 PM
				
	#2					
								
					
				
		Posts: 577
80 hp, *1.5 armor if I recall correctly.
			
		
									25 Jul 2014, 12:03 PM
				
	#3					
								
					
				
		Posts: 17914 | Subs: 8
Wasn't it 90hp buff and 1.5 armor?
			
		
									25 Jul 2014, 12:22 PM
				
	#4					
								
					
				
		
Posts: 68
Thx that what i was looking for
			
		
									25 Jul 2014, 12:31 PM
				
	#5					
								
					
				
		
6			Posts: 64
so what are his stats after the upgrade?
240 + 80Hp, and 11 * 1,5, or is it 11+1,5 armoor?
			
		240 + 80Hp, and 11 * 1,5, or is it 11+1,5 armoor?
									25 Jul 2014, 13:29 PM
				
	#6					
								
					
				
		Posts: 577
+80 hp, * 1.5 armor
| upgrade_bag: {
| | actions: [
| | | apply_modifiers_action: {
| | | | $REF: "action\apply_modifiers_action.lua";
| | | | 0x3251A3EE: 259104;
| | | | duration: 0f;
| | | | modifiers: [
| | | | | health_maximum_modifier: {
| | | | | | $REF: "modifiers\health_maximum_modifier.lua";
| | | | | | application_type: "apply_to_entity";
| | | | | | exclusive: false;
| | | | | | modifier_id: "";
| | | | | | negative_tooltip: 11001769;
| | | | | | positive_tooltip: 11001770;
| | | | | | target_type_name: "";
| | | | | | usage_type: "addition";
| | | | | | value: 80f;
| | | | | };
| | | | | armor_modifier: {
| | | | | | $REF: "modifiers\armor_modifier.lua";
| | | | | | application_type: "apply_to_entity";
| | | | | | exclusive: true;
| | | | | | modifier_id: "";
| | | | | | target_type_name: "";
| | | | | | usage_type: "multiplication";
| | | | | | value: 1.5f;
| | | | | };
| | | | ];
| | | | permanent: true;
| | | };
			
		| upgrade_bag: {
| | actions: [
| | | apply_modifiers_action: {
| | | | $REF: "action\apply_modifiers_action.lua";
| | | | 0x3251A3EE: 259104;
| | | | duration: 0f;
| | | | modifiers: [
| | | | | health_maximum_modifier: {
| | | | | | $REF: "modifiers\health_maximum_modifier.lua";
| | | | | | application_type: "apply_to_entity";
| | | | | | exclusive: false;
| | | | | | modifier_id: "";
| | | | | | negative_tooltip: 11001769;
| | | | | | positive_tooltip: 11001770;
| | | | | | target_type_name: "";
| | | | | | usage_type: "addition";
| | | | | | value: 80f;
| | | | | };
| | | | | armor_modifier: {
| | | | | | $REF: "modifiers\armor_modifier.lua";
| | | | | | application_type: "apply_to_entity";
| | | | | | exclusive: true;
| | | | | | modifier_id: "";
| | | | | | target_type_name: "";
| | | | | | usage_type: "multiplication";
| | | | | | value: 1.5f;
| | | | | };
| | | | ];
| | | | permanent: true;
| | | };
									25 Jul 2014, 13:39 PM
				
	#7					
								
					
				
		Posts: 359
Before the upgrade the M20 has 240 health and 11 armor.
After the upgrade the M20 has 320 health and 16.5 armor.
The Panzerschreck does 120 damage per hit so this upgrade is best used to give yourself an 80 health buffer from two Panzerschreck hits. Tanks do 160 damage so it will not help against heavy armor. The armor bonus makes it so you can pretty much tank small arms fire all day.
			
		After the upgrade the M20 has 320 health and 16.5 armor.
The Panzerschreck does 120 damage per hit so this upgrade is best used to give yourself an 80 health buffer from two Panzerschreck hits. Tanks do 160 damage so it will not help against heavy armor. The armor bonus makes it so you can pretty much tank small arms fire all day.
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