So I got myself one or two commander DLC's over the last sale and one of them included assault grenadiers. At first I thought they'd be a really cool unit but after playing with them, it seems (to me) like the only thing they have going for them is their grenades. They have good rifles, but they just seem to die off too quickly when fighting conscripts. I normally have to keep them in green cover for them to be used without dying too fast. Is this how they were meant to be used? Or is there a better way??
Also, I am starting a CoH2 tournament for anyone interested, Link to group page for it:
http://steamcommunity.com/groups/9521179841561
Assualt Grenadiers
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29 Apr 2014, 17:14 PM
#1
Posts: 3
29 Apr 2014, 17:32 PM
#2
14
Posts: 10665 | Subs: 9
So I got myself one or two commander DLC's over the last sale and one of them included assault grenadiers. At first I thought they'd be a really cool unit but after playing with them, it seems (to me) like the only thing they have going for them is their grenades. They have good rifles, but they just seem to die off too quickly when fighting conscripts. I normally have to keep them in green cover for them to be used without dying too fast. Is this how they were meant to be used? Or is there a better way??
Also, I am starting a CoH2 tournament for anyone interested, Link to group page for it:
http://steamcommunity.com/groups/9521179841561
In b4 threadlock
existing thread(s)
Good luck with the tourney and welcome to this board.
29 Apr 2014, 21:38 PM
#3
7
Posts: 1664
Assault Grens are extremely map dependent and their sprint ability is pretty much a hard counter to Maxims.
30 Apr 2014, 06:52 AM
#4
Posts: 807
They're actually a good and reliable unit.
30 Apr 2014, 07:42 AM
#5
Posts: 2779
They're actually a good and reliable unit.
Is it a troll?
30 Apr 2014, 09:15 AM
#6
Posts: 807
Is it a troll?
No, I really like them, when mixed with normal grenadiers or suported by mgs they are excellent.
30 Apr 2014, 10:15 AM
#7
Posts: 1439
Just don't build only them.
30 Apr 2014, 11:10 AM
#8
Posts: 3293
whoops wrong thread but im gonna close this one because there are already enough of these. apparently they were never bugged was just a ui glitch.
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