In CoH3, Relic replaced this with -50% received damage, which leads to these immersion breaking scenarios where squads can eat a nuclear explosion to the face
This is not true. Squads in CoH3 cant eat nukes, most tanks still one shot retreating models unless its a LV\light tank. Airstikes\Call-in arty\flame also reliably kill retreating units.
On the other hand -50% damage reduction makes retreating squads almost invulnerable to bolt-action rifles, standart nades and even SMG squads have to pretty much camp retreat path to wipe squads. And if retreating squad has more then like 10% health\2 models you might not even bother trying to wipe it with inf, aswell as if squad is retreating from face to face engagement.
 
	
 
			 
			
 
  
  
 
 
										 
									

 
 

 
 

 
 









 
 


 
  
					
 
						 
					 
					 
					 
					 
					 
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