I guess you agree then that the availability of the Sturmtiger and the BP will be roughly equal. So, it follows that the only other thing we can look at is the timeline. In which case the BP is more immersion breaking than the ST. The BP probably isn’t limited to one, so I don’t know why you’re comparing your ideal scenario for the BP with the few months that the ST was broken. I’m not interested in what you think should happen but what is happening in reality. Right now, the ST and BP are going to have more or less the same availability. Even if the ST was a bit more common to see, it did fight in the period and place on which OKW is based. It has every right to be more common than the BP. The Pershing is also a rarely seen vehicle in COH2 but you still think it is on the level of the BP.
I am comparing the immersion of the entire games, not just the units included. If tanks being too fast for soldiers to dodge crushing doesnt break immersion for u, i dont see why the BP does. If a flare providing any kind of visual assistance in broad daylight doesnt break immersion, why does the BP?
U can say its different all u want, the result is the same. Coh2 was not historically immersive by any means
I guess nobody ever though of not overbuffing units. What a brilliant idea.
Well it happened constantly in coh2 so its a valid concern to bring up.....
Implying other options aren’t viable right now because of the ST and JT, is such a laughable statement.
Then its a good thing i didnt say that. I said that i was talking about the specific patch that launched ST meta:
Another way u limit it is by making other options viable, and avoid doing things like overbuffing ST (which caused the temporary period where u saw one every game)
Do u know what the word temporary means? I was not talking about right now for ST
JT and elefant on the other hand clearly dominate team games. Thats not even debateable, the stats literally back it up. Breakthrough and jaeger armor are the most popular commanders in 2v2, 3v3, and 4v4...https://coh2stats.com/stats?range=month&statsSource=all&type=2v2&race=wermacht&timeStamp=1661990400
You can limit certain vehicles to one but that doesn’t mean you won’t see them every game.
OF course it doesnt, but it does require ppl to be much more careful with them. Rather than being able to replace them easily which happens all the time in team games due to resource float
I’m trying to figure out at roughly what point you considered something to be too inauthentic for COH.
ANd ive been wondering the same thing about u this whole time. U have no issue with tanks having absurd speed, flares providing reconaissance, the brits fighting on the eastern front, planes being able to track vehicles as if they have targeting computers. But suddenly a prototype shows up and NOW the game is inauthentic? That makes no sense at all
You can duck out of the example of little boy and fat man but the point obviously wasn’t about balance.
Ur point isnt about balance, but mine is. I care more about competitive balance than i do about history for the video game. THat doesnt mean history is unimportant, its just a secondary concern to balance...