After all, they don't work well, the 'versatile Allies' design that Relic intended held up badly and we're stuck with some remnants of thatt.
1/ Oh, In fact, the 'versatile Allies' design come around Rifleman was butcher down in the name of Balance
+ Nerfing .50 cal strongest point ( short set up time, fast aim time ) to support Rifleman moverment. We dont need better AP shell since .50 cal Rate of fire and arc fire is terrible. WE JUST NEED a machine that follow Rifleman.
+ Nerfing Pak Howie in worst way ever. Cutting both autofire and barrage and say... " hey. we give you 6 man weapon team, now fuck off". Turn down, Rifleman no longer had a good indirect fire solution to deal with fortifiy position. sad thing vet 1, vet 2 give Pak two more shell type. not performance buff ...
+ Changing ... well, LV spike in weird way ever. M20 being faster than Armorer car for.. 3 minutes or something. M5 stuart take 60 fuel and kill around 12-15 inf per game, having useless ability for .... ever. Form my repective view. M5 stuart is the worst LV in term of P/P.
2/ Nerfing rifleman in hash way, Vet 3 high RA bonus instead of separating to vet 1 and vet 3, balance team just straigh up delete it. At same time they nerf mid range dps so OKW can careless charging Sturm and say fuck you ?. Did they give anything back beside snare tech ( Still not fix buggy snare].
3/ Now come with the price:
USF: 170 fuel + 10 for heal
UKF: 145 fuel
OKW: 190 Fuel (Med+T3), 195 (Mech+T3)
Ostheer: 175 Fuel (T1+T2+T3), 165 (T2+T3), 210 (T1...T4), 200 (T2...T4)
Soviet: 190 (T1+T3+T4), 195 (T2+T3+T4)
After that if you add up cost of the first medium tank, you end up with:
USF: 290 Fuel (add rak 305 fuel)
UKF: 255 Fuel (add bolster + raks 300 fuel)
Ostheer 295 fuel (with skips 285 fuel)
Soviet 280 Fuel/285 fuel (295\300 with nades)
OKW: 330 Fuel (with medic skip 320 fuel, with Mech 335 fuel)
Now, fastest faction to get tanks is Ostheer as it is, unless they invest into T4.
UKF: 460MP (710 with raks+bolster)
USF: 490MP (890 raks+heal)
Ostheer: with different paths + heal ~900-1000MP
Soviet: 640 (990 nades+meds)
OKW: 640 (full med + T3)
Jugde by number, USF would be ok, right ?. the answer is no.
+ In case of no weapon, nade update. My Rifleman had to deal with Volk, Sturm, gren, Pzgren full power (snare, nade, stun nade, bundle nade, lava nade, lmg, stg44....). Extra officer powerspike is just extra boby to shoot.
+ Now I buy LV, From M20 to AAHT. Get Counter by pak, rak and get fucked hard by Axis LV in term of performance / price. AAHT is the last resort anyway.
+ How about go dual Officer and stall for tank: good, Now you need pay 10fuel for healing, 15 fuel for weapon rack, nade to hold the bleed and popcap penalty = 35f + 35f + 10f + 15f + 120F = 215f.
+ How about M4 ?. haha, get rolled by pz4 in every timeframe.
In the end, the 'versatile Allies' design
as non doctrine is down straght shithole. So USF have a right to pick path stat to cosplay OST.
Also Never Forget M8 scout, take a whole patch to nerfed it to the ground despite THIS FUCKING COMMUNITY told them that nerf was too much and later they buff barrage without testing it performance in squad of 2. LMAO