Hey Guys,
my Autohotkey setting doenst work anymore, idk why....
#IfWinActive, Company Of Heroes 2
XButton1::Numpad0
Return
Is that correct? Thanks a lot
Autohotkey doenst work -.-
14 Sep 2021, 12:01 PM
#1
![avatar of mirko_786](/uploads/avatar/22088.jpg?updated=1633268252)
Posts: 15
14 Sep 2021, 13:42 PM
#2
![avatar of donofsandiego](/uploads/avatar/106200.png?updated=1706844264)
Posts: 1330
I have basically the same script and it works fine. I'll edit this comment with a copy my script when I get a chance.
14 Sep 2021, 14:40 PM
#3
![avatar of mirko_786](/uploads/avatar/22088.jpg?updated=1633268252)
Posts: 15
I have basically the same script and it works fine. I'll edit this comment with a copy my script when I get a chance.
okay thank you I m waiting for
![:) :)](/images/Smileys/smile.gif)
14 Sep 2021, 15:28 PM
#4
![avatar of JibberJabberJobber](/uploads/avatar/15177.png?updated=1580357160)
Posts: 1614 | Subs: 3
You could try:
Also don't think return is needed here? Don't quote me on it tho.
SetTitleMatchMode, 2
#IfWinActive, Company Of Heroes
XButton1::Numpad0
Also don't think return is needed here? Don't quote me on it tho.
14 Sep 2021, 15:33 PM
#5
![avatar of Leodot](/images/avatars/panzeriv.png?updated=1440837474)
Posts: 254
Hey Guys,
my Autohotkey setting doenst work anymore, idk why....
#IfWinActive, Company Of Heroes 2
XButton1::Numpad0
Return
Is that correct? Thanks a lot
this is mine:
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
#IfWinActive, Company Of Heroes 2
%::Numpad0
$:: Suspend
+$:: Suspend
Return
14 Sep 2021, 16:16 PM
#6
![avatar of JibberJabberJobber](/uploads/avatar/15177.png?updated=1580357160)
Posts: 1614 | Subs: 3
Want to mention you should definitely use SendMode Input with coh2 on top of the script like above post has, I had some annoying issues without it.
You can also add an asterisk * before a certain rebind, this assures it works even if you hold down a modifier key like shift/ctrl/alt, as such:
*XButton1::Numpad0
You can also add an asterisk * before a certain rebind, this assures it works even if you hold down a modifier key like shift/ctrl/alt, as such:
*XButton1::Numpad0
15 Sep 2021, 15:34 PM
#7
![avatar of mirko_786](/uploads/avatar/22088.jpg?updated=1633268252)
Posts: 15
You could try:
SetTitleMatchMode, 2
#IfWinActive, Company Of Heroes
XButton1::Numpad0
Also don't think return is needed here? Don't quote me on it tho.
Sorry I forgot, I insert "return" in the last row.
15 Sep 2021, 15:41 PM
#8
![avatar of mirko_786](/uploads/avatar/22088.jpg?updated=1633268252)
Posts: 15
@Leodot, thank you I tried with ur config, but no succsess. hmm
But with "*" before the input command it works fine. JUHUUUUU!!!
Thank you all for your help and @JibberJabberJobber GL in the 4on4 tourny!
Best regards![:) :)](/images/Smileys/smile.gif)
But with "*" before the input command it works fine. JUHUUUUU!!!
Thank you all for your help and @JibberJabberJobber GL in the 4on4 tourny!
Best regards
![:) :)](/images/Smileys/smile.gif)
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