As it says, the graphics from a dug-in PzIV followed it around after it had lifted.
Not gloating or anything, but this problem was also in COH1 (brits).
Tanks driving around with dug-in sandbags (known bug?)
17 Nov 2013, 23:15 PM
#1
Posts: 688
25 Nov 2013, 22:57 PM
#2
Posts: 915
Please fix this. It seems problem from COH1 are still present in coh2, unfinished wire still blocking cuasing pathing problems, unfinished sandbags blocking causing vehicle pathing problems. I lost a t70 because he decided to not run over incomplete sandbags and drove to the main road hitting a mine. argh!
PAGES (1)

1 user is browsing this thread:
1 guest
Livestreams
|
|
|
96 | ||
|
|
|
7 | ||
|
|
|
7 | ||
|
|
|
77 | ||
|
|
|
10 | ||
|
|
|
4 | ||
|
|
|
2 | ||
|
|
|
1 | ||
|
|
|
1 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.48070.873+4
- 2.1120398.738+11
- 3.430220.662+2
- 4.248101.711+2
- 5.535342.610+5
- 6.435301.591+4
- 7.1357750.644+1
- 8.21858.790+6
- 9.631261.707-1
- 10.362142.718+2
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
17
Download
2873
Board Info
640 users are online:
640 guests
0 post in the last 24h
0 post in the last week
3 posts in the last month
0 post in the last week
3 posts in the last month
Registered members: 67509
Welcome our newest member, Jtudmhvr
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, Jtudmhvr
Most online: 4501 users on 26 Oct 2025, 01:00 AM