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russian armor

Attack ground, hold fire, and mg.

17 Feb 2021, 01:17 AM
#1
avatar of LMAO

Posts: 163

In my opinion every unit should have attack ground ability, units for example like

the sniper can attempt to hit a cloaked sniper however he will likely to die if it failed.
mgs can fire through smoke as an attempt to kill any units foolhardly enough to charge literally in front of him and etc.

Hold fire on every units can be neat, it can allow for more sneaky plays and punish unfocused players. (in reality this might be impossible because I'm quite sure many will be trigger happy) looking at conscripts

A skill on mg for it to be locked in place and unable to move, manually selecting a target and missing by a pixel makes the mg unpack is quite annoying
17 Feb 2021, 01:41 AM
#2
avatar of JPA32

Posts: 178

Attack ground on MG's would render smoke useless and be incredibly annoying for the player pushing the MG. Though if your problem is MG's packing up if you misclick, use attack move to click on a squad and if you miss they won't pack up opting instead to keep firing at the nearest squad. It's a gamechanger.
17 Feb 2021, 02:21 AM
#3
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

jump backJump back to quoted post17 Feb 2021, 01:17 AMLMAO
In my opinion every unit should have attack ground ability, units for example like

the sniper can attempt to hit a cloaked sniper however he will likely to die if it failed.
mgs can fire through smoke as an attempt to kill any units foolhardly enough to charge literally in front of him and etc.

Hold fire on every units can be neat, it can allow for more sneaky plays and punish unfocused players. (in reality this might be impossible because I'm quite sure many will be trigger happy) looking at conscripts

A skill on mg for it to be locked in place and unable to move, manually selecting a target and missing by a pixel makes the mg unpack is quite annoying


Small arm fire is hitscan and doesn't have projectiles.

Firing through smoke would render smoke useless against MGs.

If you have issues with unpacking MGs, use attack command instead of clicking on enemy units.
17 Feb 2021, 03:36 AM
#4
avatar of LMAO

Posts: 163



Small arm fire is hitscan and doesn't have projectiles.

Firing through smoke would render smoke useless against MGs.

If you have issues with unpacking MGs, use attack command instead of clicking on enemy units.


shame

someone said MG's have 0 splash damage so would do nothing except at pointblank range is this wrong?

good to know should put this in the tips on loading screen tbh



21 Feb 2021, 16:43 PM
#5
avatar of Fire and Terror

Posts: 303

mg fire is basically just animation, no projectile like at guns tanks etc
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