People get T-70 because penal strats are slow and you need that extra push early mid game to equalize resource disadvantage from early game, while cons just trip and fall on their faces the moment axis weapon upgrades and PGs come into play and you can't pick guard doctrines 100% of the time.
People don't get it because its strong, people get it to get back on equal field as soviets early game is on the weak or slow side, depending on your opening.
Well I do agree with that. But again its really a soft spot to base anything around it.
On the one hand, soviets do struggle without any cons doc boost and t70 power is somewhat justified, on the other hand cons can be boosted with the commander and have t70.
But still, even if people get t70 because its needed its still pretty much a powerspike in 1 unit, which is still even in vacuum insanly powerfull.
Idk, maybe its just its attach and damage model feels really toxic to play against. Maybe its just need to be reajusted to have same AI but without sniping retreating squads and models left and right.
To your first reply, though not to me, I want to reply:every faction should have what it needs to survive against another in its entirety without picking a commander. A commander can make it easier, but never ever ever should a commander be REQUIRED. If it is the balance is poor.
Well tbh it is the case for quite a while. I think its overextended a bit that soviets REQUIRE some commanders, but without them they will have unnessesery hard time.
But again ost with prostruppen and 5 men grens or mobile defence are still a common thing, because of hardtime against USF\LVs for instance. OKW sometimes forced into pfusiliers for that early snare or JLI to fight brits.
Cases like this are actually quite common.