*Coughs in BAR Rifles*
USF blobs are disgusting too. My complaint is that the Feuersturm truck was just recently added to the game by the balance team even though it just promotes bad a horrible playstyle. So many people complain about blobbing but then the balance team adds stuff that makes blobbing even easier so I wonder why that is.
I am not saying it's OP but when you have 50 IQ OKW players that decide to just send all their units around the map in a big blob with the truck in tow it makes you wonder why something like this was added to the game. At least with the USF ambulance, there is a lot of vulnerability to it because of how easily it dies.
This brainless strat of putting 2 units into the truck then driving to the cut off and camping there as long as possible is just retarded. OKW tends to blob the enemies cut off even without the truck but then at least they can be pushed off easier. I have heard so many complaints about brainless OKW cut-off rush strats so why should we promote this by giving OKW a mobile ambulance that is somewhat durable and even buffs infantry around it by reducing cool down on the abilities??? Makes zero sense.
I wish Feuersturm was a strong doctrine that didn't rely on cheese and abuse. It would be fun to have the Flame Hetzer in a doctrine that is viable in all game-modes. The cheesy truck could be replaced by something like the Ostheer Supply Truck, you could park it somewhere and have it act as a pseudo-cache (something OKW lacks). The Sturmpioneer flame package is mediocre and needs to be better because 4 man Sturmpioneers with Flamer are underwhelming. The Assault Package for Volks is meh. So make these abilities better and remove the blob truck and voila Feuerstorm would be a nice doctrine that doesn't just rely on making your opponent miserable because of retarded cheese tactics.
Maybe buff the Flame Hetzer by making it not require panzer authorisation?? I would have no problem with the shock value of an early Flame Hetzer.