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Winter balance (1/2020) feedback OKW

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13 Feb 2020, 16:03 PM
#81
avatar of distrofio

Posts: 2278



Is there an issue with Heat Rounds? By the time you would have CP + KT there should be plenty of vetted counters in the field.

The problem is that you assume and by doing it, you can make lots of mistakes. Missjudging player skill means losing games, missjudging enemy units means losing strategies, missjudging balance means, well you already know.
13 Feb 2020, 16:16 PM
#82
avatar of Mcq_knight

Posts: 42


The problem is that you assume and by doing it, you can make lots of mistakes. Missjudging player skill means losing games, missjudging enemy units means losing strategies, missjudging balance means, well you already know.


What?

If your enemy has time to buy a CP and KT for 450+ fuel, and you have not or could not get counters, that is not a balance discussion.
13 Feb 2020, 16:19 PM
#83
avatar of Vipper

Posts: 8290 | Subs: 1

Can we pls keep this thread about feedback on the proposed changes in the winter patch and debate other issues in separate thread?
Thanks in advance.
14 Feb 2020, 16:07 PM
#84
avatar of Vipper

Posts: 8290 | Subs: 1

Since the majority of users would probably agree that IRHT is more suited as doctrinal unit instead of stock one how about replacing with Opel supply truck. Now this truck instead of working like the ostheer one would have the "siphon" timed ability.

The siphon ability would allow it to "steal" resources from enemy sectors.

In additing how about adding a 2 rocket incendiary barrage for Fuersturm doctrine at separate cd, making or a g43 mortar with access to incendiary barrage and making the MP-40 VG a separate CP 0 unit.
14 Feb 2020, 16:21 PM
#85
avatar of Stormjäger

Posts: 2636

I’d put the IR HT on Overwatch in and try to fix the bug. Then I’d put the 222 in the BGHQ.
14 Feb 2020, 18:43 PM
#86
avatar of NorthFireZ

Posts: 193

Why do yall want it to be doctrinal? It's so weak I don't think it should take up a valuable doctrinal slot. D: Feels like to be IR halftrack should just be buffed.

if you want something that's a half track equvilant without overlapping duties, how about the 250 halftrack? Okw lacks a troop transport of sorts and I think the 250 can fulfill a sort of early infantry support role (like the m20 does) for okw.
14 Feb 2020, 19:07 PM
#87
avatar of Widerstreit

Posts: 1162

Can you please fix the mini-map icon of UKF heavy-bombingrun? The first plane is still a german He111. xD
14 Feb 2020, 19:30 PM
#88
avatar of distrofio

Posts: 2278

I like vippers idea about doc IRHT and siphon opel. But I really like opel blitz as it is now too
20 Feb 2020, 21:31 PM
#89
avatar of blvckdream

Posts: 2042

OKW Tiger is still insanely OP. The CP change is NOT enough. It's so good it makes you feel sorry for whoever plays against you because it's just abusive.
20 Feb 2020, 22:14 PM
#90
avatar of JibberJabberJobber

Posts: 1341 | Subs: 3

OKW Tiger is still insanely OP. The CP change is NOT enough. It's so good it makes you feel sorry for whoever plays against you because it's just abusive.


Yes, the insanely low scatter and massive AoE are already very good, add Panzer Commander to that and it becomes extremely hard to pull of a flank because of the sight or use AT guns because of the quick landing arty.

I hope all heavies get delayed and their AoE/scatter toned down and the Panzer Commander on Grand Offensive gets replaced with something else like crew repairs. OKW's Tiger is just a too potent package right now.
MMX
21 Feb 2020, 15:04 PM
#91
avatar of MMX

Posts: 223



Yes, the insanely low scatter and massive AoE are already very good, add Panzer Commander to that and it becomes extremely hard to pull of a flank because of the sight or use AT guns because of the quick landing arty.


agree that scatter could probably go up a bit again for the tiger, especially since it still seems to get a 20% reduction on top at vet2.
21 Feb 2020, 22:07 PM
#92
avatar of Vipper

Posts: 8290 | Subs: 1

Command Tiger

AOE damage from 1/0.25/0.15 to 0.75/0.25/0.15
AOE distance from 0.25/1.5/3 to 0/1/3
Panzer Commander removed from the OKW Tiger
Veterancy 2 scatter bonus removed

1) Nice to see that AOE has been toned down but will require testing to see if it ok now.

2) Removing Commander upgrade from Tiger is a step in the wrong direction since few vehicles benefit from it.

Suggestions:
Replace the ability with a different one or toned down the barrage to be closer

3) Simply removing vet bonus is also a step in the wrong directions especially for these type of unit that should get good vet bonuses replace with faster turret rotation (maybe armor)

4) Since the Command aspect of tiger does really work any chance of making useful or removing it?

5) Is ST going to remain at CP8?
21 Feb 2020, 22:12 PM
#93
avatar of WAAAGH2000

Posts: 528

Is2 and Tiger new AOE too weak,remove OKW tiger panzer commander is big wrong
StormTiger still weak
Wish Irstg44 merge with Volks MP40 be one ability
22 Feb 2020, 02:03 AM
#94
avatar of blancat

Posts: 788

Is2 and Tiger new AOE too weak,remove OKW tiger panzer commander is big wrong
StormTiger still weak
Wish Irstg44 merge with Volks MP40 be one ability



No

Just stop
22 Feb 2020, 03:41 AM
#95
avatar of WAAAGH2000

Posts: 528

Maybe can add new fire model to StormTiger,like infantry AT grenade,keep aim target before fire
26 Feb 2020, 11:26 AM
#96
avatar of Vipper

Posts: 8290 | Subs: 1

Replace the tank commander with an ability identical to P47 reckon run called : Storch reckon run.

"Stuka smoke drop" can be replace Ostheer "smoke bomb" or Ostheer light artillery barrage


26 Feb 2020, 11:42 AM
#97
avatar of Stormjäger

Posts: 2636

Remove the IR HT from the BGHQ and put it in Overwatch doctrine. Put the Ostheer 222 or 250HT in the BgHQ.
26 Feb 2020, 11:50 AM
#98
avatar of mrgame2

Posts: 1140

jump backJump back to quoted post26 Feb 2020, 11:26 AMVipper
Replace the tank commander with an ability identical to P47 reckon run called : Storch reckon run.

"Stuka smoke drop" can be replace Ostheer "smoke bomb" or Ostheer light artillery barrage




Replace with upgradeable mg pintle
Game set good!
28 Feb 2020, 15:01 PM
#99
avatar of Lady Xenarra

Posts: 193

I like the IFHT rework, the silhouette mechanic has been iffy for many years and iirc still counts as in the FoW if you try to shoot at it. Disagree with the Falls faust nerf. The Doctrine is situational enough as is without nerfing the main infantry unit for it.
2 Mar 2020, 14:21 PM
#100
avatar of itaperuna

Posts: 72

let´s talk about the "Panther" Command Tank.

i would like to see more in 1v1 tank.
i would like to recommend to add heat shell and critical repair, not in a commander tech tree...but only in a tank.
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