yeah but an outright penetration buff isnt the way to go...
Again I have not suggested a Penetration. If the unit is to be redesigned as a heavy then it will higher penetration and lower ROF.
5.6% target size does not really make much of difference especially if one factor collision hits
If you want to read and comment my suggestion read this:
look no suggestion in increasing penetration....
no but it shoots faster than the SU-85 and has lower target sizes... its advantages cannot be ignored...
ROF make slightly better vs mediums allot worse vs Super heavies as I pointed countless times
5.6% target size hardly makes a difference especially if you factor in collision hits.
I am not sure what you point is. As I have said again and again JP4 compared to SU-85 more expensive while being slightly better vs mediums and allot worse vs super heavies.
the OP didnt mention 500/175 price for the JP4 afaik...
Yes he has:
Its gun is superior to Allied TDs against anything with less armour than a Churchill.
Survivability is a good point though. Maybe it'd be worth making the sidegrade cost 100 MP 40 FU instead.
That would make the JP4 cost (400/135 and 15 pop) 500/175 and I doubt it would be worth it. Keep in mind that the cost for the dozer upgrade is 50/20
I am not sure why I have to point that to you for a second time.
"If it a counter to enemy heavies/super heavies it need more penetration"
Now check the big "IF" in-front of my sentence. And yes if JP4 is redesigned in a new role of heavy tank counter it would need more penetration and other changes like slower ROF....But I have made no such suggestion.
it doesnt have to be cost efficient at a role... since making it cheaper would break the dynamic between allied TDs and axis premium mediums and mediums... instead you can just give it switchable rounds to allow it to engage heavy tanks better to widen its utility without making it the "panther" of heavy tank destroyers
Axis do not have premium mediums...unless you want to count Ostheer doctrinal Panzer H.
Giving switchable AP round would make efficient as heavy TD.
If you want to do theory crafting yes one can make the units average in more than one role instead of cost efficient in just one.
Once more I have little idea what we are debating here, I have post that JP sucks or that it needs a penetration buff and I have not disagreed to the suggestion by OP. I suggest we move on.