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russian armor

Com Revamp Valentine IR Bug

by Antaria 28th August 2018, 20:04 PM
(4) Crossing in the woods (v2) (4)
(4) Crossing in the woods (v2)
  • [00:00:19] [c.B] Il capitano: kek
  • [00:00:22] [c.B] Il capitano: infantry
  • [00:00:29] [c.B] Il capitano: resources for exp
  • [00:00:38] [c.B] Il capitano: like old tiger ace doc
  • [00:00:50] [c.B] Il capitano: wait
  • [00:01:02] [c.B] Il capitano: 1 cp gren and pio size squads is increased :O
  • [00:01:11] [c.B] Vic: ye
  • [00:01:13] [c.B] Artavick: care it locks out mg42
  • [00:01:24] [c.B] Il capitano: 6 men gren with double mg?
  • [00:01:28] [c.B] Artavick: 5men
  • [00:01:35] [c.B] Il capitano: just 5? wtf
  • [00:01:35] [c.B] Artavick: no mg only 1g43
  • [00:02:51] [c.B] Il capitano: 30 ammo for 1 extra moron
  • [00:04:47] [c.B] Il capitano: ofc
  • [00:04:53] [c.B] Il capitano: omfg i am already triggered
  • [00:05:00] [c.B] Il capitano: gaylord
  • [00:16:49] [c.B] Il capitano: did they buff valentine AI?
  • [00:16:59] Antaria: ya
  • [00:17:01] Antaria: or
  • [00:17:02] Antaria: dmg
  • [00:17:10] [c.B] Il capitano: many good shoots
  • [00:24:52] [c.B] Il capitano: ofc
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Patch: 3.0.0.21984
Duration: 00:27:44
28 Aug 2018, 20:04 PM
#1
avatar of Antaria

Posts: 68

Replay gives me a sync-error now, so the Valentine doesn't show up in-game.



you have the replay?

"the modifier that makes stuff visible has a duration limit now
so it should cancel properly"
that was the plan to fight vs this bug.


What's the duration limit? Because 100% I could see enemy unit icons in tac-map until the end of the game.

29 Aug 2018, 04:56 AM
#3
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

jump backJump back to quoted post28 Aug 2018, 20:04 PMAntaria
Replay gives me a sync-error now, so the Valentine doesn't show up in-game.



What's the duration limit? Because 100% I could see enemy unit icons in tac-map until the end of the game.



should be 3 sec the duration.
29 Aug 2018, 10:53 AM
#4
avatar of aerafield

Posts: 2977 | Subs: 3



should be 3 sec the duration.


Unfortunately I can confirm that the fix did not work, I was able to reproduce it in the revamp mod




In the enemy base sector and near the cutoffs you can clearly see the highlighted squads
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