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FBP 1.1 Maxims without bulletins

by Sturmpanther 27th July 2017, 10:44 AM
  • [00:00:11] SoE-Sturmpanther-: hard to balance maxims
  • [00:00:19] [c.B] Captain Reyon: i think they're pretty bad
  • [00:00:27] SoE-Sturmpanther-: yesterday they were op
  • [00:12:31] SoE-Sturmpanther-: first game of today...^^
  • [00:13:34] [c.B] Captain Reyon: that's not a shot blocker?
  • [00:13:51] SoE-Sturmpanther-: lol
  • [00:13:57] SoE-Sturmpanther-: isg?
  • [00:14:00] [c.B] Captain Reyon: y
  • [00:14:06] SoE-Sturmpanther-: ...
  • [00:14:17] [c.B] Captain Reyon: engies clumped up while moving to cover
  • [00:15:19] SoE-Sturmpanther-: 2 maxims
  • [00:15:21] SoE-Sturmpanther-: not pinning
  • [00:15:29] [c.B] Captain Reyon: that was heavy cover
  • [00:15:36] SoE-Sturmpanther-: it shoudl
  • [00:16:02] SoE-Sturmpanther-: we have to make 2 game as well and i will use 3 maxism bulletins
  • [00:20:19] [c.B] Captain Reyon: did they slow down the rocket?
  • [00:20:24] SoE-Sturmpanther-: not sure nope
  • [00:20:41] [c.B] Captain Reyon: it looked slower than usual
  • [00:25:56] [c.B] Captain Reyon: damn frontal pen from isg
  • [00:26:05] SoE-Sturmpanther-: you hit y
  • [00:31:57] SoE-Sturmpanther-: gg
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Patch: 3.0.0.21729
Duration: 00:32:00
27 Jul 2017, 10:44 AM
#1
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

Without Bulletins.

Shooting vs green cover and yellow and houses. Feels very useless!

With bulletins
27 Jul 2017, 10:57 AM
#2
avatar of __deleted__

Posts: 4314 | Subs: 7

So it´s the bulletins that makes maxim OP ?

27 Jul 2017, 11:07 AM
#3
avatar of Earth

Posts: 99

So bulletins is where it's at..

wp from both sides
27 Jul 2017, 11:11 AM
#4
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

Btw in this game 1 time Sturmtiger rocket jsut disappeared i think. I heared the sound but i did not saw one

( and yes i was too greedy in this game. But thats not the point of this game. you can see already in the early maxims vs bale of straw. 0 suppression)
27 Jul 2017, 13:17 PM
#5
avatar of Artavick

Posts: 55

Maxims definately still need some tweaking, it's a good thing that you can't survive by just spamming them, but they really feel underwhelming overall. I also noticed that the sturmtiger appears to be bugged as the rocket is way slower than it's supposed to be and it has a weird trajectory, at around the 25 min mark the sturmtiger fires its rocket at a maxim, but it just phases through the ground and falls under the map without detonating. Anyway gg.
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