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UKF on Life Support 2

by LemonJuice 13th January 2016, 00:54 AM
Crossing in the Woods (4)
Crossing in the Woods
  • [00:00:31] Bradare: gl&hf
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  • [00:37:58] Jim: you guys are mentally retarded
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Patch: 3.0.0.20589
Duration: 00:50:52
13 Jan 2016, 00:54 AM
#1
avatar of LemonJuice

Posts: 1144 | Subs: 7

less of a stomp than the first UKF on life support, but in the end the might of stefan haines and the venerable cromwell pull through.
13 Jan 2016, 01:38 AM
#2
avatar of Angry Marine Dave

Posts: 62

That last salty message did it for me. You got any helpful advice for Brits outside of DLC commanders or replays for that matter? Also you planning to do a 2v2 guide like the USF one you did awhile back?
13 Jan 2016, 01:59 AM
#3
avatar of LemonJuice

Posts: 1144 | Subs: 7

That last salty message did it for me. You got any helpful advice for Brits outside of DLC commanders or replays for that matter? Also you planning to do a 2v2 guide like the USF one you did awhile back?


i could do one if people want it.
13 Jan 2016, 02:35 AM
#4
avatar of Angry Marine Dave

Posts: 62



i could do one if people want it.


Yeah I would like to see it as the 2v2 USF guide was helpful for a lot of people and most people see UKF as a weak faction right now even in team games. Any advice would help out those struggling with them (This includes myself as well recently.)
13 Jan 2016, 04:16 AM
#5
avatar of CieZ

Posts: 1468 | Subs: 4



Yeah I would like to see it as the 2v2 USF guide was helpful for a lot of people and most people see UKF as a weak faction right now even in team games. Any advice would help out those struggling with them (This includes myself as well recently.)


UKF is great in team games - you have plenty of time to stabilize and get to the mid/late game - and your ally can cover up many of your glaring weaknesses. Momo and I released a guide for USF/UKF last patch. Most of the premise and the approach to the play style is the same. But the combo is probably even better now with CalliOP running amok being all uncounterable and shit.

In 1s though... good luck as UKF this patch.

No counter to Wehr sniper and no counter to Kubel.

L I F E S U P P O R T B O I S
13 Jan 2016, 05:41 AM
#6
avatar of Jadame!

Posts: 1122

So Brit AT can beat 10+300 rank unmixed randoms, thus brits are ok?

Brits may not be in so terrible state people picture them in, but they by far worst faction with huge holes in it composition, which relies on broken abilities to just stand against other armies.
13 Jan 2016, 05:49 AM
#7
avatar of LemonJuice

Posts: 1144 | Subs: 7

jump backJump back to quoted post13 Jan 2016, 05:41 AMJadame!
So Brit AT can beat 10+300 rank unmixed randoms, thus brits are ok?

Brits may not be in so terrible state people picture them in, but they by far worst faction with huge holes in it composition, which relies on broken abilities to just stand against other armies.


? these guys arent randoms.
13 Jan 2016, 05:59 AM
#8
avatar of Jadame!

Posts: 1122

Ok then my bad.

Still they can do lot better.
13 Jan 2016, 07:04 AM
#9
avatar of Aladdin

Posts: 959

jump backJump back to quoted post13 Jan 2016, 05:41 AMJadame!

Brits may not be in so terrible state people picture them in, but they by far worst faction with huge holes in it composition, which relies on broken abilities to just stand against other armies.


+1
13 Jan 2016, 11:58 AM
#10
avatar of Bradare

Posts: 33

Gg and wp.

By the way, artillery cover is absolutely balanced.
13 Jan 2016, 14:51 PM
#11
avatar of LemonJuice

Posts: 1144 | Subs: 7

jump backJump back to quoted post13 Jan 2016, 11:58 AMBradare
Gg and wp.

By the way, artillery cover is absolutely balanced.


Absolutely
13 Jan 2016, 15:18 PM
#12
avatar of vietnamabc

Posts: 1063

Hey Lemon Juice about the Tactical Support, is the Recovery worth it for late game to replace your RE? And in your opinion, is bolster necessary?
13 Jan 2016, 15:32 PM
#13
avatar of LemonJuice

Posts: 1144 | Subs: 7

Hey Lemon Juice about the Tactical Support, is the Recovery worth it for late game to replace your RE? And in your opinion, is bolster necessary?


Innovation likes to get recovery teams around the time you get your first or second Cromwell for the sweepers and to use the flares to reveal enemy positions.

Bolster isn't necessary, but it definitely good. Think of it this way: your sections deal 25% more damage and your sapped build 25% faster. However it does cost quite a bit of fuel and will delay your first Cromwell by a minute. It's up to your discretion, but try not to purchase any other fuel purchases if you do get it.
14 Jan 2016, 03:44 AM
#14
avatar of vietnamabc

Posts: 1063

Dat Triple sniper dive in and kill SturmTiger.
14 Jan 2016, 11:25 AM
#15
avatar of sorryWTFisthis

Posts: 322

jump backJump back to quoted post13 Jan 2016, 04:16 AMCieZ



No counter to Wehr sniper and no counter to Kubel.

L I F E S U P P O R T B O I S
That is assuming the AEC, UC and .55AP are locked in game and can't be built.


But oh wait, you are absolutelee free to build and use them.
14 Jan 2016, 12:18 PM
#16
avatar of CieZ

Posts: 1468 | Subs: 4

AEC is the worst unit in the game. I might build it for 0 fuel, maybe.

UC is the second worst unit in the game. It is garbage for 15 fuel and dies to a stiff breeze. It's just a late game command vehicle platform for free recon every minute.

The sniper is good but a properly micro'd wehr sniper is realllly hard to countersnipe. Still the most reliable counter to the wehr sniper though. But more so to bleed them while they bleed you until they screw up than a real hard counter.
14 Jan 2016, 12:32 PM
#17
avatar of sorryWTFisthis

Posts: 322

jump backJump back to quoted post14 Jan 2016, 12:18 PMCieZ
AEC is the worst unit in the game.
True, but it can kill the puma, 222s, kubels, StugEs, Luchs, and also push back the PIV/OSTwinds.


jump backJump back to quoted post14 Jan 2016, 12:18 PMCieZ
UC is the second worst unit in the game.
True but it can kill the kubel, cause MP-bleed against OKW early game, keep the snier in check etc
14 Jan 2016, 13:23 PM
#18
avatar of Aladdin

Posts: 959

True, but it can kill the puma, 222s, kubels, StugEs, Luchs, and also push back the PIV/OSTwinds.



Yes, and Panther and kingtiger and Jagtiger! AEC is an absolute monster man!
14 Jan 2016, 16:16 PM
#19
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post14 Jan 2016, 12:18 PMCieZ
AEC is the worst unit in the game. I might build it for 0 fuel, maybe.

UC is the second worst unit in the game. It is garbage for 15 fuel and dies to a stiff breeze. It's just a late game command vehicle platform for free recon every minute.

The sniper is good but a properly micro'd wehr sniper is realllly hard to countersnipe. Still the most reliable counter to the wehr sniper though. But more so to bleed them while they bleed you until they screw up than a real hard counter.


I opened cheat mode and played with AC. It have zero AI , need 4 shots to kill luchs , have slower turret rotation than all light tanks (evne luchs , puma , t 70 , stuart ....) , and IT WILL DIE TO LUCHS IF BOTH CARS ARE SHOWING REAR TO OPPONENT. Otherwise it will win with 50 % of health only because luchs suck at penning something and AC target thread ability is generally worse stuart engine cripple because it is timed ability not until vehicle fully repaired
14 Jan 2016, 16:18 PM
#20
avatar of __deleted__

Posts: 4314 | Subs: 7

True, but it can kill the puma, 222s, kubels, StugEs, Luchs, and also push back the PIV/OSTwinds.


Shitty version of puma caN KILL PUMA , is like saying t34/76 can kill panzer 4 with skirts.


Yes it can but you must horribly outplay oppoent in order to kill puma with it (eg point blank puma and then target fow)
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