Here's a game where the Ostheer player had a sniper opening and intelligently staggered a second sniper (Germans should be more reactive than what I'm coming up against IMO) when he saw how fast I put out three Maxims. Unfortunately for him that's part of my build order/plan to draw out mortars, snipers or scout cars as I put out a T70 at 8:00.
Other than two or three times where my T70 idled you may notice I love this little monster.
It may be OP right now due to a combination of relentless rate of fire, insane move speed, wonderful accuracy, default non-vet self-repair as well as the awesome recon mode doubling vision I used throughout the match to get more accurate hits with the real work-horse of this build: HM-38 120MM mortars.
This build has almost no need for munitions other than upgrading Guards Rifles with DP-28's which makes it ideal for this map since there are so many awesome spots for AT mines.
Also check out my cute little Conscript micro at 4:00 at the center of the map avoiding the MG in the church (which goes down to like 3 shells from the 120mm by the way XD)
The two main things I noticed to work on next match were T70 idle times and fitting the Medic upgrade in at my base earlier. I feel like making a second sniper was actually a good choice by him but I would have liked to see a mortar as well since he had snipers to spot. Their counter-barrage at vet 1 seems awesome.
704% efficiency T70
by
What Doth Life?!
25th June 2013, 08:02 AM
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-- Zack --
Kholodny Ferma (4)

-
What doth life?!
No chat in this replay.
25 Jun 2013, 08:02 AM
#1


Posts: 1664
25 Jun 2013, 08:08 AM
#2


Posts: 1664
Ug double post
26 Jun 2013, 11:17 AM
#3

Posts: 35
GG By What Doth Life?! Cast here
26 Jun 2013, 19:02 PM
#4


Posts: 1664
I didn't realize til I watched this again how my opponent stopped building things all together after his initial build. I'm a total newb too so I'm still proud of this game 

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