Login

russian armor

Need some advice please :)

by FichtenMoped 5th October 2015, 23:34 PM
Minsk Pocket (4)
Minsk Pocket
  • [00:18:36] [Og13] FichtenMoped: wow
  • [00:18:42] AMK: :)
  • [00:18:47] [Og13] FichtenMoped: that was dumb
  • [00:19:13] [Og13] FichtenMoped: ah i dun gardened up
Honor
Honor it
0
Download
Download
11
Chat
Show Chat
Patch: 3.0.0.19696
Duration: 00:19:21
5 Oct 2015, 23:34 PM
#1
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4603 | Subs: 3

Not the smartest micro yes i know ^^ Please give me some tips!
6 Oct 2015, 00:01 AM
#2
avatar of chef_of_death

Posts: 71

hello, Fichtenmoped
I will have a look at your game, but i am not pro at coh2.
6 Oct 2015, 01:38 AM
#3
avatar of steel

Posts: 1963 | Subs: 1

Have got nothing better to do. Gonna watch. :snfPeter:
6 Oct 2015, 08:22 AM
#4
avatar of FaHu
Referee Badge
Benefactor 347

Posts: 470 | Subs: 1

I could watch it later today :snfMarcus:
6 Oct 2015, 09:40 AM
#5
avatar of assbag
Donator 22

Posts: 83 | Subs: 1

Ok I watched the replay and I think the main reason you lost is that you really didn't have a plan. You had some riflemen handering around and and when you found the enemy you just attacked even though the odds were against you.

Just don't attack like this:



First you want to know what kind of army your opponent has. Count his units (how many volks, mgs, obers, at guns, what upgrades). Then you want to know were they are and how they are positioned. REs, light vehicles (especially M20!), pathfinders, rifle company flare, major recon run are all good scouting options. If you don't have thease you can carefully make some pokes with rifle squads, but don't commit into bad engagements. When you attack make sure you bring enough stuff!

Your teching path was a bit weird too. I don't want to focus too much in this because people have their own preferences and you can pretty much make any build work as long as you play your units right. But I felt that you just bought stuff in weird order.

You teched something like this:
Lt (you didn't make any units from this tech), ambulance, nades, Capt, stuart, major, zook/bars

It's really advantageous to rush light vehicle first because it forces your opponent to use resources to buy AT when he is really struggling against rifles and that should give you really good map control.
6 Oct 2015, 10:50 AM
#6
avatar of FeelMemoryAcceptance

Posts: 744 | Subs: 2

TIP :

Stop COH 2 and go to call of duty .... it's lost

MVGame
1 user is browsing this thread: 1 guest
World Champ '19 - GRAND FINALS!
Event in Progress

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • Soviets flag Lucky - Cable Sup-port
  • Soviets flag T.R. Olvadi
  • Ostheer flag ZodiAK!
  • Oberkommando West flag CrossFire
uploaded by Olvadi

Board Info

226 users are online: 12 members and 214 guests
Stormjäger, Ritter, Patton789, Stug life , MajorBloodnok, DerbyHat, Jilet, Mpo11, SkysTheLimit, Raggs, aboud_ama, FelixTHM
141 posts in the last 24h
1580 posts in the last week
7298 posts in the last month
Registered members: 65120
Welcome our newest member, valentinopgordon
Most online: 918 users on 27 Oct 2019, 01:03 AM