I could use some info on the off-map artillery, please! I'm a little too chicken to install some cheat mod to let me test it all fast
240mm artillery: does it just hit harder and hurt tanks more? Is there more splash damage to light targets also?
Time on Target coordinated arti: is there just a delay and then a quick downpour of arti? What mm does it seem like? I managed to hit a panzer III or IV with it and saw about 80% damage. Did not seem to damage structures much, though.
120mm arti: I take it this just does primary damage to light targets (akin to a strafing run?)
Major's arti strike: Seems like a cheaper, lighter arti.
Was there some arti that dropped immediately?
And the P-47 rocket strafe, I hear that this targets vehicles and will follow them until the rockets are used up...? True?
Thanks!
USF Off-map artillery questions
10 Feb 2016, 21:29 PM
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