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russian armor

q re deep snow

15 Aug 2015, 02:22 AM
#1
avatar of trigg

Posts: 138

Is "deep snow" an on/off thing, or does deeper make infantry move even slower?
17 Aug 2015, 13:02 PM
#2
avatar of Srinidhalaya

Posts: 357

Deep Snow, is "painted" using the hightmap editor. There is a checkbox labeled "top layer". You can configure the map for either snow or mud. Both work very similar.
It does make them move slower, along with a couple of other things.

I recommend checking out some of the stock maps, you will notice they detail the deep snow with SPLT tiles. There is an option "on snow" that allows them to render on top of the snow/mud layer.

Placement of the snow, should be considered from conception of the map, as it has drastic affects on movement early game. I'm not the best tactician, but if you ask around, I'm sure you can get an in depth explanation on where to place it for the best affect, without negative impact.
18 Aug 2015, 02:26 AM
#3
avatar of trigg

Posts: 138

I find by experiment that a layer 0.24 thick (or less) allows the soldiers to walk normally, while 0.25 thick (or greater) causes them to high-step. However, I was wondering whether 0.5 would make them move even slower than 0.25, etc.
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