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russian armor

T34/76 needs love

28 Jul 2015, 14:46 PM
#21
avatar of VonIvan

Posts: 2487 | Subs: 21

Idk, it's weird having t-34/76s in t4 for me personally. While it is still feasible to use I find the t-34/76 that late in the game is just "meh" when dealing with vetted axis inf/tanks/at weapons. I mean there is the quantity factor but at the same time you can only do so much with lower quality mediums. Decrease the popcap and maybe give it increased acceleration.
28 Jul 2015, 15:03 PM
#22
avatar of Tatatala

Posts: 589

jump backJump back to quoted post28 Jul 2015, 14:46 PMVonIvan
maybe give it increased acceleration.


I see, with my all seeing eye, what you have planned. I am the luminati.
28 Jul 2015, 15:04 PM
#23
avatar of BeefSurge

Posts: 1891

Lower pop.
28 Jul 2015, 15:06 PM
#24
avatar of Napalm

Posts: 1595 | Subs: 2

Speed would help this thing out a fair bit.
28 Jul 2015, 15:27 PM
#25
avatar of c r u C e

Posts: 525

Its fine, I've used it a lot of times and no problems


But you play only Axis...
28 Jul 2015, 15:30 PM
#26
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



But you play only Axis...


He stole abandoned 76s.
28 Jul 2015, 15:32 PM
#27
avatar of Sgt.Chickenface
Patrion 310

Posts: 155

Yeah some popcap reduction would be fine. And beware of the StuG :).
28 Jul 2015, 15:32 PM
#28
avatar of Coventrierer

Posts: 80

when you take the t-34-76 as it is then yes its a liitle bit too weak. But i got recently rushed at 9.30 min with the first t-34 and thats not too late and at this point or map (depends) my Pak was just useless when facing Maxim and cons spam... i think Windustry was the key to slay me and my team mate
28 Jul 2015, 15:37 PM
#29
avatar of Thunderhun

Posts: 1613

Maybe reduce the mp cost to 260-270 to make it more spammable, after all its a zerg tank.
28 Jul 2015, 16:25 PM
#30
avatar of thomasthetank

Posts: 26

Ramming is very lacking especially late game.

Thoughts on:
- ram on enemy front armour = destroyed main gun
- ram on enemy rear armour = destroy engine

Perhaps nerf main gun penetration and improve AI ability. T34 becomes support for AT by improved ability to disable armour and added protection versus infantry.

Problem with this is it reduces AT that soviets have as stock and adds on the AI that soviets have in teir 3.
28 Jul 2015, 16:36 PM
#31
avatar of pussyking
Donator 11

Posts: 551

T34/76 is the most underperforming and underpowered unit in the game. Sure it needs buffs, many buffs.
28 Jul 2015, 16:38 PM
#32
avatar of NinjaWJ

Posts: 2070

jump backJump back to quoted post28 Jul 2015, 10:11 AMBurts
It should just get lower popcap. Its a very good vehicle for cost now, but because of the popcap it's still not feasible attaining that critical mass of mediums to flank axis heavies and stuff.


It has 12 popcap, same as PIV. I think it should have like 9 or 10 popcap.
28 Jul 2015, 16:38 PM
#33
avatar of NinjaWJ

Posts: 2070

Ramming is very lacking especially late game.

Thoughts on:
- ram on enemy front armour = destroyed main gun
- ram on enemy rear armour = destroy engine

Perhaps nerf main gun penetration and improve AI ability. T34 becomes support for AT by improved ability to disable armour and added protection versus infantry.

Problem with this is it reduces AT that soviets have as stock and adds on the AI that soviets have in teir 3.


that feeling when you ram an enemy vehicle and the enemy vehicle only get crew shocked
28 Jul 2015, 16:38 PM
#34
avatar of Corsin

Posts: 600

Its only 80 fuel to make up for the fact its coming later.

Its fine as it is. (maybe a slight speed increase)

If you buff it you need to put fuel cost to 100.
28 Jul 2015, 16:51 PM
#35
avatar of Z3r07
Donator 11

Posts: 1006

I do not mind if it comes earlier but please reduce that scatter damage, that thing kills 3 models of a VET 3 squad in one shot and takes out the last one while retreating. Espacially frustrating vs. panzergrenadiers with panzerschreck.
28 Jul 2015, 17:04 PM
#36
avatar of Kronosaur0s

Posts: 1701



He stole abandoned 76s.


Exactly :megusta:
28 Jul 2015, 17:08 PM
#37
avatar of Alexzandvar

Posts: 4951 | Subs: 1

This is the vet for the T34/76:


Unlocks the 'Secure Mode' ability
+35% weapon rotation speed, -30% reload
-20% reload, +20% rotation speed, +20% speed, +20% ac/de-celeration

My suggestion for the tank?

-Raise the cost back to 100 fuel
-"fix" it's reload speed
-Remove ram and replace it with an ability were if you want to you can "withdraw and refit" to get back 75% of the cost of the T34/76.
-Vet one replaced with "aiming mode" which increases pen at the cost of being stationary.
28 Jul 2015, 18:30 PM
#38
avatar of Ace of Swords

Posts: 219

For 80 fuel it's actually a good tank.
Phy
28 Jul 2015, 18:45 PM
#39
avatar of Phy

Posts: 509 | Subs: 1

Its fine, I've used it a lot of times and no problems


Replay or did not happen.
28 Jul 2015, 18:56 PM
#40
avatar of Kronosaur0s

Posts: 1701

jump backJump back to quoted post28 Jul 2015, 18:45 PMPhy


Replay or did not happen.


Pffff I had ToNs, but in previous patch, so they wont work with this one :megusta::megusta:
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