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russian armor

HMG acc bullitins stack

17 Dec 2014, 19:35 PM
#1
avatar of Looney
Patrion 14

Posts: 444

Hey guys,

You can stack accu bonus for HMG 42, if you stack 3 of those it's a huge buff.
Might be not intended, HMG supresses instantly, while in green cover it supresses after 2-3 bursts.

It gives you not enough time to run to green cover, I've got a replay for research lol.

IMO it needs to be taken a look at, it's a little bit to strong at the moment. Perhaps make it so you can't stack them.

Thank you.

http://www.coh2.org/replay/28638/bullitin-stack
17 Dec 2014, 19:52 PM
#2
avatar of Katitof

Posts: 17875 | Subs: 8

Suppression is not connected to accuracy, but rate of fire.

Stacking accuracy will increase its DPS and thats it.
17 Dec 2014, 19:59 PM
#3
avatar of Looney
Patrion 14

Posts: 444

Well, this might be better for bug section then, cause it totally does.
Please have a look at the replay.
17 Dec 2014, 20:07 PM
#4
avatar of Cruzz

Posts: 1221 | Subs: 41

jump backJump back to quoted post17 Dec 2014, 19:59 PMLooney
Well, this might be better for bug section then, cause it totally does.
Please have a look at the replay.


He is using the fire rate bulletins. Which everyone already knows affect suppression.

I do not see any issue in the replay, apart from the usual green cover being fairly unreliable at anti-suppression.
17 Dec 2014, 21:15 PM
#5
avatar of Looney
Patrion 14

Posts: 444

jump backJump back to quoted post17 Dec 2014, 20:07 PMCruzz


He is using the fire rate bulletins. Which everyone already knows affect suppression.

I do not see any issue in the replay, apart from the usual green cover being fairly unreliable at anti-suppression.


Right, thanks for the correction.

I agree with the green cover, though IMO it's a little to hard to flank with it.
It takes like a full burst of a HMG 42 to suppress, with the bullitins it's instantly suppressing units in neutral ground or yellow cover, making it a little to hard to scout and flank.

It kinda nullifies green cover softly, that's the biggest problem I have with it.
17 Dec 2014, 21:32 PM
#6
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

send one unit you don't really need, like a RET or engineer into the end of the cone and as soon as the MG fires send your other guys in down the far edges. it won't be able to get the other guys because it takes so long to traverse.
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