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russian armor

American Commanders, we need some power.

24 Oct 2014, 17:12 PM
#1
avatar of Loki

Posts: 96

Iam proposing some ideas for american commanders. American is a little under powered at the moment. If everything is left as is, I think some strong commanders is whats needed. Here are my ideas on this subject
24 Oct 2014, 17:20 PM
#2
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

locked.
24 Oct 2014, 17:27 PM
#3
avatar of NinjaWJ

Posts: 2070

We need an AIR POWER COMMANDER

Recon Plane
Strafe
Bombing Strike
Rocket Strike
B17 Carpet Bomb
Atomic Bomb
24 Oct 2014, 17:33 PM
#4
avatar of The_Courier

Posts: 665

Breakthrough commander;

Rifleman sprint (activated or an added bonus at vet 2-3 ala lieutenant?)
Recon plane
Smoke drop
Sherman Jumbo
Large AoE artillery strike of some sort
24 Oct 2014, 17:41 PM
#5
avatar of Loki

Posts: 96

Please excuse the names, they matter very little.

REARMAMENT COMPANY
0)S.E.S (Strike Echelon squad)[5 men, 5x Thompson/ 1x Springfield upgrade. Frags.]buyable
0)37mm At gun. (rapid fire ability, canister shot, HE round.)
6)M-10 wolverine
7)Fragmentation Quick drop. Artillery
8)Sherman upgrade package. (EXJ armor, Jumbo Armor, 76mm upgrade) buyable

ADVANCED TACTICS COMPANY
0)Casino Rifleman (2x Trench guns, Short fueze TNT)
1)Forward observers, riflemen.
4)Chaffee light tank
6)white Phosphorus barrage
11.)M26 pershing

SPECIAL WEAPONS COMPANY
1)Pathfinders
3)M8 Greayhound
3).30 cal Brownings
4)M18 hellcat
9)calliop m4 tank

HARDENED OFFICER COMPANY
1)T.K Pathfinders (5 man, 57mm recoiless ability, at mines, smoke0
2)Officer assault package. (All officer squads are 5 men, all members have thopsons)
3)Reinforcement rollover (Half price reinforcement for munitions)
4)Rangers
9)p-47 rocket strike

SMASH MOUTH COMPANY
0)3' inch Mortar team
1)T.K pathfinders
3)Paratroopers
9)P-47 rocket strike
9)E8

MOBILE COMPANY
1)M3 (Able to up grade to m13 through munitions)
3)m8 Greyhound
4)army rangers
6)155mm fixed howitzer
8)Sherman upgrade Package-- you have to buy these with fuel.

I would really like some feedback and some suggestions on these.
24 Oct 2014, 17:43 PM
#6
avatar of 5trategos

Posts: 449

US is UP and your way to fix it is to add some "strong" commanders so we can properly ignore the current ones? :facepalm:

24 Oct 2014, 17:52 PM
#7
avatar of Loki

Posts: 96

I just have some Ideas on what might make the US a more playable faction. Commanders are a way that one can add units, ability's, and such. There is already a lot of talk about buffing and rebuffing and nerfing. I am just suggesting an alternate way to handle the same situation. By simply adding, not modifying or taking away. Adding to the game as is. Hope this helps.
24 Oct 2014, 17:54 PM
#8
avatar of Loki

Posts: 96

US is UP and your way to fix it is to add some "strong" commanders so we can properly ignore the current ones? :facepalm:


The last post was for you. I forgot to quote you.
24 Oct 2014, 22:14 PM
#9
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

And you just convert USF into Soviets 2.0
30 Oct 2014, 17:23 PM
#10
avatar of Loki

Posts: 96

I guess i think the USF needs more help than they really do. They just have some of the worst generals in my opinion. And standing alone, with no doctrines they dont have the best army. Man for man, tank for tank; the Americans need help. or maby i need help. I just cant play any other faction for some reason. Thanks for the feed back guy and gals.
30 Oct 2014, 18:01 PM
#11
avatar of TheDesertFox

Posts: 61

I play mainly USF. I think they are fine and not nearly as weak as they are made out to be. Sure they could use some improvements and more 'exciting' commander choices, but they have some good options right now and in my experience it's the player who is lacking not the faction.

In regards to the commanders you came up with.....some of those would be complete OP.
30 Oct 2014, 22:46 PM
#12
avatar of Mr. Someguy

Posts: 4928

It will come some time after Ardennes Assault.

31 Oct 2014, 01:33 AM
#13
avatar of wongtp

Posts: 647

give rifles green cover on demand, sandbags please.

they are powerful, but have little defensive abilities/boost to shrug off lmg fire later into the game. give them ability to build better cover so they can take the 1st few burst of fire without losing a model when A+move lmgs start coming.

paras need abit of help survivability wise to justify their price, after all, they are 390mp and 120munition per unit, not sure why they dont match obers in terms of durability and dps.
31 Oct 2014, 02:14 AM
#14
avatar of MarcoRossolini

Posts: 1042

US is UP and your way to fix it is to add some "strong" commanders so we can properly ignore the current ones? :facepalm:



Just like what's happened with the Soviets...
31 Oct 2014, 03:26 AM
#15
avatar of REforever

Posts: 314

Lol, you want more firepower when you already have the Priest "Godlike" artillery unit, rifles with Bars and LMG upgrades that trump anything the Germans can throw at them barring the Obersoldatens, and finally Shermans that can squad wipe easily.

No, the US doesn't need anymore firepower since they already have enough.
31 Oct 2014, 03:34 AM
#16
avatar of braciszek

Posts: 2053

What USF needs is meat shields. Something to absorb the shots.
31 Oct 2014, 03:44 AM
#17
avatar of JimmyC7A1

Posts: 94

Uber Hax Company

-A suppression jeep that costs no fuel and is near impossible to kill.

-Veteran Paras (Elite infantry that come with LMG upgrade for free and wipe out any infantry without a scratch, can also magically pop out of houses)

-Nuclear bomb (Zeroing artillery)

-Upgunned Bazookas (Give rifles an AT gun that isn't useless, oh and it makes you immune to cold for whatever reason)

-Replaces RE troops with combat engineers.

Sound familiar? :)

31 Oct 2014, 11:34 AM
#18
avatar of Hitman5

Posts: 467

Uber Hax Company

-A suppression jeep that costs no fuel and is near impossible to kill.

-Veteran Paras (Elite infantry that come with LMG upgrade for free and wipe out any infantry without a scratch, can also magically pop out of houses)

-Nuclear bomb (Zeroing artillery)

-Upgunned Bazookas (Give rifles an AT gun that isn't useless, oh and it makes you immune to cold for whatever reason)

-Replaces RE troops with combat engineers.

Sound familiar? :)



L2P Commander

-Teaches you how to play
31 Oct 2014, 12:21 PM
#19
avatar of JohnnyB

Posts: 2396 | Subs: 1

jump backJump back to quoted post31 Oct 2014, 11:34 AMHitman5


L2P Commander

-Teaches you how to play


:lolol:
31 Oct 2014, 12:57 PM
#20
avatar of dasheepeh

Posts: 2115 | Subs: 1

It will come some time after Ardennes Assault.



Omg RANGURS :o

You know whats better than just Rangurs?

Rangurs with CALLIOPES
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