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Soviet tip for hiding your tech

31 Jul 2014, 11:59 AM
#1
avatar of Aerohank

Posts: 2693 | Subs: 1

So apparently it's a thing now to 'scout' your opponents base and see his tech by simply by looking at his base in the Fog of War. The buildings all leave a distinct texture on the ground beneath it that can be seen even through the Fog of War. For Soviets this means your opponent can know you are getting T3 units before your T3 building is even up. Bullshit, right?

Well luckily there is a way around this problem! For Soviets at least. No such luck if you are a wehrmacht swine!

Tip: Whenever you want to build either T1/2 or T3/4, start by building the building you don't want, then cancel it a few seconds in to get a full refund, and then build the building you do want next to it. So if you want to say, open with T2, first build T1, cancel it, and then build T2 next to it.

Your enemy will look at your base to 'scout' your tech, but what he will see is the footprints of both T1 and T2! He will have no idea what is coming his way!
31 Jul 2014, 13:00 PM
#2
avatar of CptEend
Patrion 14

Posts: 369

31 Jul 2014, 13:22 PM
#3
avatar of Gneckes

Posts: 196

That... is pretty awesome! :)
31 Jul 2014, 17:09 PM
#4
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

I think this is awesome but I wish it weren't necessary.
5 Aug 2014, 19:58 PM
#5
avatar of Muad'Dib

Posts: 368

jump backJump back to quoted post31 Jul 2014, 17:09 PMRomeo
I think this is awesome but I wish it weren't necessary.


Agreed. Hopefully it's a bug and it gets fixed.
5 Aug 2014, 20:27 PM
#6
avatar of TychoCelchuuu
Senior Caster Badge

Posts: 1620 | Subs: 2

Good tip! Maybe try building 8 T1 buildings then canceling them to REALLY confuse your opponent.
7 Aug 2014, 15:10 PM
#7
avatar of Greeb

Posts: 971

I'm tired of having to do this, but it's is really necessary :(
7 Aug 2014, 15:23 PM
#8
avatar of FriedRise

Posts: 132

Just a note that the reverse also works if you're playing team games as allies to figure out whether you'll be fighting Ostheer or OKW on your side. Their base buildings are different in shape and size. In larger 4v4 maps where the team is split (City 17 or Steppes, for example), knowing whether you'll be (initially) fighting dual OKW or dual Ostheer can help you prepare what build order to go with.
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