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russian armor

Report the time between your war spoils!

26 Oct 2014, 20:29 PM
#21
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

jump backJump back to quoted post25 Oct 2014, 18:27 PMRomeo
Well, a better term then is that it *may* be considered cheating because in theory it might give some players an unfair advantage.

how? its made for custom games against AI.
or are the commanders you get unfair?
i dont get your point :)

I had nothing to do with the decision to invis that thread I just happened to see it happen so if you have a problem with it you can take it up with the mods.

i know, i already contacted the admin who did it ^^
nee
11 Nov 2014, 20:09 PM
#22
avatar of nee

Posts: 1216

TWO GAMES: 42m, 26m for a total of 68m or 1.13h. Average time was 34m
ONE WAR SPOILS: one new bulletin "Boom II" (USF)

TWO GAMES: 34m, 37m for a total of 71m or 1.18h. Average time was 35.5m
ONE WAR SPOILS: one new bulletin "Veteran Infantry Training" (Ost, RU)

THREE: 30m, 43m, 33m for a total of 106m or 1.76h. Average time was 35.3m
ONE WAR SPOILS: one duplicate bulletin "StuG Lover" (Ost)

SEVEN GAMES: 45m, 27m, 30m, 18m, 32m, 20m, 30m for a total of 202m or 3.36h. Average time was 28.85m
ONE WAR SPOILS: one new bulletin "Duck and Cover" (Ost)

TWO GAMES: 32m, 30m for a total of 62m or 1.03h. Average time was 31m
ONE WAR SPOILS: one duplicate victory strike "132mm Rockets" (RU)" (RU)

TWO GAMES: 23m, 23m (ToW game) for a total of 46m or 0.76h. Average time was 23m
ONE WAR SPOILS: one duplicate skin "Makeshift Sand Southern Front (L)" (RU)

FIVE GAMES: 17m, 33m, 10m, 29m, 30m for a total of 119m or 1.98h. Average time was 23.8m
ONE WAR SPOILS: one duplicate bulletin "Drag Racer" (Ost)

FIVE GAMES: 35m, 36m, 25m, 48m, 37m for a total of 181m or 3.01h. Average time was 36.2m
ONE WAR SPOILS: one duplicate skin "Two-Tone Winter (M)" (OKW)

ONE GAME: 25m or 0.41h
ONE WAR SPOILS: one duplicate skin ""Veteran MG training" (Ost/RU)

In this reply, summary data is:
-29 games
-9 drop occurrences
-9 actual spoils; 3 new, 6 duplicates
-total time 880 minutes/ 13.66 hours, or 14 hours 40 minutes of uninterrupted game play.
With this recent number of games, the average drop occurrence (880/9) was 97.7m, or 1.629h, or 1 hours 37.76 minutes between a drop.
Outliers: shortest time between drops was 46m, longest time 181m or 3.01h.
nee
23 Nov 2014, 11:14 AM
#23
avatar of nee

Posts: 1216

ONE GAME: 42m
ONE WAR SPOILS: one new commander "Mechanized Company" (USF)

FIVE GAMES: 68m, 31m, 62m, 44m, 27m for a total of 232m or 3.86h. Average time was 46.4m
ONE WAR SPOILS: one new bulletin "Bulletproof" (OKW)

EIGHT GAMES: 27m, 29m, 34m, 32m, 31m, 42m, 11m, 45m for a total of 251m or 4.18h. Average time was 31.37m
ONE WAR SPOILS: one new bulletin "Quick Support" (OKW)

TWO GAMES: 34m, 30m for a total of 64m or 1.06h. Average time was 32m
ONE WAR SPOILS: one duplicate duplicate bulletin "No Fly Zone" (RU)

ONE GAME: 34m or 0.56h
ONE WAR SPOILS: one duplicate commander "Mechanized Support Tactics" (RU)

SIX GAMES: 31m, 38m, 66m, 31m, 28m, 18m for a total of 212m or 3.53h. Average time was 35.33m
TWO WAR SPOILS: one duplicate victory strike "White Phosphorous Barrage" (USF), one duplicate bulletin "Hailstorm" (USF)

FIVE GAMES: 22m, 34m, 54m, 45m, 39m for a total of 194m or 3.23h. Average time was 38.8m
ONE WAR SPOILS: one new bulletin "Cunning Tiger" (Ost)

In this reply, summary data is:
-26 games
-7 drop occurrences
-8 actual spoils; 4 new, 4 duplicates
-total time 995 minutes/ 16.58 hours, or 16 hours 35 minutes of uninterrupted game play.
With this recent number of games, the average drop occurrence (995/7) was 142.14m, or 2.369h, or 2 hours 22.139 minutes between a drop.
Outliers: shortest time between drops was 42m, longest time 251m or 4.18h.
nee
24 Jan 2015, 07:20 AM
#24
avatar of nee

Posts: 1216

TWO GAMES: 35m, 40m for a total of 75m or 1.25h. Average time was 37.5m
ONE WAR SPOILS: one new bulletin "Leave it to the Engineer" (USF)

ONE GAME: 43m
ONE WAR SPOIL: one new bulletin "Face the Music" (RU)

SIX GAMES: 32m, 39m, 20m, 29m, 28m, 62m for a total of 232m or 3.866h. Average time was 38.66m
TWO WAR SPOILS: one duplicate bulletin "Veteran Tank Training (US/OKW), one new skin "Two-Tone Winter" (OKW)

FIVE GAMES: 35m, 42m, 43m, 27m, 50m for a total of 197m or 3.28h. Average time was 39.4m
ONE WAR SPOILS: one duplicate bulletin "Brotherly Love" (OKW)

THREE GAMES: 47m, 71m, 27m for a total of 145m or 2.41h. Average time was 48.33m
ONE WAR SPOILS: one new bulletin "Extra Punch" (OKW)

SEVEN GAMES: 42m, 46m, 41m, 36m, 27m, 15m, 34m for a total of 241m or 4.01h. Average time was 34.43m
ONE WAR SPOILS: one duplicate bulletin "Indirect but Deadly" (RU)

FOUR GAMES: 35m, 45m, 23m, 28m for a total of 131m or 2.18h. Average time was 32.75m
ONE WAR SPOILS: one duplicate skin "3-Color Disuptive" (Ost)

THREE GAMES: 26m, 43m, 33m for a total of 102m or 1.7h. Average time was 34m
ONE WAR SPOILS: one new bulletin "Boom II" (USF)

In this reply, summary data is:
-31 games
-8 drop occurrences
-9 actual spoils; 5 new, 4 duplicates
-total time 1132 minutes/ 18.71 hours, equivalent to uninterrupted gameplay time of 18 hours, 43 minutes.
With this recent number of games, the average drop occurrence (1123/9) is 140.37m, or 2.34h, or 2 hours, 20 minutes, 22 seconds between drops.
Outliers: shortest time between drops was 75m or 1.25h, longest time 241m or 4.01h.
24 Jan 2015, 10:00 AM
#25
avatar of Enkidu

Posts: 351

Wow, this is an amazing collection of data. Pretty cool
nee
7 Feb 2015, 13:55 PM
#26
avatar of nee

Posts: 1216

TEN GAMES: 26m, 34m, 26m, 22m, 26m, 19m, 27m, 20m, 17m, 29m for a total of 246m or 4.1h. Average time was 24.6m
ONE WAR SPOIL: one duplicate bulletin "Complete Disregard for Safety" (OKW)

TWO GAMES: 30m, 28m for a total of 58m or 0.96h. Average time was 24m
ONE WAR SPOIL: one new bulletin "Learn to Throw" (US)

THREE GAMES: 18m, 34m, 24m for a total of 76m or 1.26h. Average time was 25.33m
ONE WAR SPOIL: one new bulletin "Sustained Fire" (RU)

FIVE GAMES: 25m, 25m, 20m, 27m, 27m for atotal of 124m or 2.06h. Average time was 24.8m
ONE WAR SPOIL: one duplicate bulletin "Defensive Rush" (OKW)

EIGHT GAMES: 22m, 42m, 5m, 26m, 28m, 22m, 24m, 54m for a total of 223m or 3.71h. Average time 27,87m.
ONE WAR SPOIL: one duplicate bulletin "Sustained Fire" (RU)

THREE GAMES: 25m, 23m, 21m for a total of 69m or 1.15h. Average time was 23m.
ONE WAR SPOIL: one duplicate bulletin "Tank Hunter" (Ost)

In this reply, summary data is:
-31 games
-6 drop occurrences
-6 actual spoils; 2 new, 4 duplicates
-total time 796 minutes/ 13.26 hours, equivalent to uninterrupted gameplay time of 13 hours, 16 minutes.
With this recent number of games, the average drop occurrence (796/6) is 132.67m, or 2.211h, or 2 hours, 12 minutes, 40 seconds between drops.
Outliers: shortest time between drops was 58m, longest time 223m or 3.71h.
nee
18 Feb 2015, 15:39 PM
#27
avatar of nee

Posts: 1216

FIVE GAMES: 23m, 27m, 54m, 40m, 26m for a total of 170m or 2.83h. Average time 34m
ONE WAR SPOIL: one new skin "3-colour Leningrad Skin" (RU)

EIGHT GAMES: 28m, 17m, 17m, 39m, 24m, 18m, 16m for a total of 192 or 3.2h. Average time was 24m
ONE WAR SPOIL: one duplicate bulletin "Panzer 4 Specialist" (Ost)

FIVE GAMES: 27m, 26m, 24m, 27m, 25m for a total of 129m or 2.15h. Average time was 25.8m
ONE WAR SPOIL: one new bulletin "Armour Overdrive" (OKW)

EIGHT GAMES: 22m, 16m, 10m, 29m, 11m, 22m, 15m, 10m for a total of 135m or 2.25h. Average time was 16.87m
ONE WAR SPOIL: one duplicate bulletin "Double Time" (USF)

FIVE GAMES: 15m, 23m, 29m, 27m, 22m for a total of 116m or 1.93h. Average time was 23.2m
ONE WAR SPOIL: one duplicate bulletin "Indirect Fire" (RU)

NINE GAMES: 50m, 50m, 33m, 40m, 10m, 8m, 10m, 10m, 10m for a total of 221m or 3.63h. Average time was 24.5m
ONE WAR SPOIL: one duplicate skin bulletin "Late War Factory Pattern" (Ost)

FIVE GAMES: 31m, 36m, 29m, 38m, 31m for a total of 165m or 2.56h. Average time was 33m
ONE WAR SPOIL: one new bulletin "Driving the Trail"

In this reply, summary data is:
-45 games
-7 drop occurrences
-7 actual spoils; 3 new, 4 duplicates
-total time 1128 minutes/ 18.8 hours, equivalent to uninterrupted gameplay time of 18 hours, 48 minutes.
With this recent number of games, the average drop occurrence (1128/7) is 161.14m, or 2.685h, or 2 hours, 41 minutes, 8 seconds between drops.
Outliers: shortest time between drops was 116m or 1.93h, longest time 221m or 3.63h.
nee
8 Mar 2015, 04:20 AM
#28
avatar of nee

Posts: 1216

SIX GAMES: 25m, 34m, 18m, 14m, 28m, 32m for a total of 151m or 2.51h. Average time 25.16m
ONE WAR SPOIL: one duplicate bulletin "Hole in One" (Ost)

THREE GAMES: 23m, 12m, 22m for a total of 57m or .95h. Average time was 19m
ONE WAR SPOIL: one new commander "Terror Tactics" (RU)

SEVEN GAMES: 18m, 15m, 26m, 23m, 23m, 17m, 23m for a total of 145m or 2.41h. Average time was 20.71m
ONE WAR SPOIL: one new bulletin "Thick Metal Skin" (USF)

FOUR GAMES: 26m, 26m, 24m, 21m for a total of 97m or 1.61h. Average time was 24.25m
ONE WAR SPOIL: one new commander "Encirclement Doctrine" (Ost)

SIX GAMES: 27m, 19m, 27m, 19m, 21m, 24m for a total of 137m or 2.28h. Average time was 22.83m
ONE WAR SPOIL: one new bulletin "Easy Handling" (USF)

SEVEN GAMES: 32m, 21m, 21m, 30m, 34m, 21m, 27m for a total of 186m or 3.1h. Average time was 26.57m
ONE WAR SPOIL: one duplicate skin bulletin "Two-Tone Field Pattern" (OKW)

In this reply, summary data is:
-33 games
-6 drop occurrences
-6 actual spoils; 4 new, 2 duplicates
-total time 773 minutes/ 12.88 hours, equivalent to uninterrupted gameplay time of 12 hours, 53 minutes.
With this recent number of games, the average drop occurrence (1128/7) is 128.83m, or 2.14h, or 2 hours, 8 minutes, 24 seconds between drops.
Outliers: shortest time between drops was 57m, longest time 186m or 3.31h
9 Mar 2015, 07:35 AM
#29
avatar of Brick Top

Posts: 1157

Im pretty sure you get more drops for being heavily involved in a game than being idle. And larger games (4x4) seem to drop a lot more.
9 Mar 2015, 14:49 PM
#30
avatar of JohnnyB

Posts: 2396 | Subs: 1

And larger games (4x4) seem to drop a lot more.


...that not being a necesarely positive fact, because this way people are motivated to play the hardest to balance game mode (that will probably never be balanced properly) => people will think balance is shittier than it actualy is. That explains alot of distortioned opinions on these forums.
9 Mar 2015, 14:56 PM
#31
avatar of TheSleep3r

Posts: 670


...that not being a necesarely positive fact

fact

Are you so sure? I'be observed an exact opposite.
9 Mar 2015, 15:15 PM
#32
avatar of Erguvan

Posts: 273

analyzing these datas, will you create a graph which shows drops vs playing time etc? It would be awesome..
9 Mar 2015, 18:04 PM
#33
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

Im pretty sure you get more drops for being heavily involved in a game than being idle. And larger games (4x4) seem to drop a lot more.


im pretty sure that both of your statements are wrong.
my script farms against easy AI and is idle all the time in a 1v1. still i get about as much as nee

you might think that because after pretty much every 4v4 you see someone getting a warspoils but you shouldnt forget that there are 4 times more player than in a 1v1 :)
nee
29 Mar 2015, 02:10 AM
#34
avatar of nee

Posts: 1216

FOUR GAMES: 26m, 40m, 26m, 41m = 132m. Average= 33m
ONE WAR SPOIL: bulletin "PaK it Up" (OKW) Duplicate

FOUR GAMES: 33m, 52m, 18m, 23m = 126m. Average= 31.5m
ONE WAR SPOIL: bulletin "Veteran Training: Infantry" (Ost/RU) Duplicate

SIX GAMES: 35m, 24m, 32m, 20m, 10m, 30m = 121m. Average= 30.2m
ONE WAR SPOIL: skin "2-Tone Field Pattern" (OKW) Duplicate

SEVEN GAMES: 17m, 20m, 40m, 22m, 37m, 26m, 25m= 187m. Average= 26.71m
ONE WAR SPOIL: bulletin "Gift From Above" (USF) new

FOUR GAMES: 25m, 19m, 25m, 24m= 93m. Average= 23.25m
ONE WAR SPOIL: Victory Strike "Smoke Flares" (USF) New

SIX GAMES: 18m, 42m, 19m, 23m, 22m, 20m= 144m. Average= 24m
ONE WAR SPOIL: bulletin "Someone Has to Man those Guns" (Ost) Duplicate

FIVE GAMES: 39m, 19m, 31m, 19m, 33m= 139m. Average= 34.75m
ONE WAR SPOIL: Commander "Mechanized Support Tactics" (RU) Duplicate

SIX GAMES: 47m, 33m, 29m, 20m, 15m, 51m= 195m. Average= 32.5m
TWO WAR SPOILS: bulletin "Long Bomb"s (OKW) duplicate, victory strike "Sturmtiger Saturation" (OKW) new

In this reply, summary data is:
-42 games
-8 drop occurrences
-9 actual spoils; 3 new, 6 duplicates
-total time 1137 minutes/ 18.95 hours, equivalent to uninterrupted gameplay time of 18 hours, 57 minutes, 0 seconds
With this recent number of games, the average drop occurrence (1137/8) is 142.125m, or 2 hours, 22 minutes, 8 seconds between drops.
Outliers: shortest time between drops was 93m, longest time 195m or 3.25h.
31 Mar 2015, 14:04 PM
#35
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

i made a little plot with the data from the first 10 posts

note that number of drops = number of drops after x hours of play
and that that they only show the occurance of a drop, not the actual number of drops
31 Mar 2015, 16:47 PM
#36
avatar of Imagelessbean

Posts: 1585 | Subs: 1

Great work. So 2.5 hours, that is just silly.
nee
10 Apr 2015, 11:38 AM
#37
avatar of nee

Posts: 1216

i made a little plot with the data from the first 10 posts

note that number of drops = number of drops after x hours of play
and that that they only show the occurance of a drop, not the actual number of drops

Excellent work, what program site do you use?

Here's another batch I have written down the last few weeks

FOURTEEN GAMES: 26m, 10m, 14m, 30m, 32m, 28m, 32m, 35m, 18m, 21m, 25m, 27m, 28m, 29m for a total of 355m. Average = 25.37m
ONE WAR SPOIL: new bulletin "Mobile Bombardment" (Ost)

FIVE GAMES 33m, 37m, 43m, 28m, 14m for a total of 155m. Average time was 31m
TWO WAR SPOILS: two duplicate bulletins, Hot Potato (RU) and Satchel of Trouble (RU)

FIVE GAMES: 18m, 30m, 24m, 39m, 43m, for a total of 154m. Average was 30.8m
ONE WAR SPOIL: one duplicate bulletin Hailstorm (USF)

THREE GAMES: 27m, 28m, 26m for a total of 81m. Average time was 27m
ONE WAR SPOIL: Duplicate commander "Rifleman Company" (USF)

SEVEN GAMES: 33m, 30m, 36m, 44m, 38m, 23m, 29 for a total of 233m. Average time was 33.28m
ONE WAR SPOIL: one duplicate skin "Winter Ambush Skin" (Ost)

SIX GAMES: 40m, 31m, 32m, 30m, 31m, 28m for a total of 192m. Average time was 32m
ONE WAR SPOIL: one new bulletin "Size Doesn't Matter" (Ost)

ELEVEN GAMES: 28m, 36m, 23m, 28m, 36m, 30m, 32m, 33m, 39m, 22m, 40m for a total of 347m. Average time was 31.54m
ONE WAR SPOIL: one new bulletin "Keep Your Head Down" (Ost)

46 games
8 drops
7 drop occurences

In this reply, summary data is:
-46 games
-7 drop occurrences
-8 actual spoils; 2 new, 6 duplicates
-total time 1517 minutes/ 25.28 hours, equivalent to uninterrupted gameplay time of 25 hours, 17 minutes, 0 seconds
With this recent number of games, the average drop occurrence (1517/7) is 216.714m, or 3 hours, 36 minutes, 43 seconds between drops.
Outliers: shortest time between drops was 81m, longest time 355m or 5.91h.
17 Apr 2015, 22:30 PM
#38
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

jump backJump back to quoted post10 Apr 2015, 11:38 AMnee

Excellent work, what program site do you use?

root for the analysis and python for the code, so pyroot
nee
30 Apr 2015, 01:42 AM
#39
avatar of nee

Posts: 1216

SEVEN GAMES: 33m, 25m, 41m, 56m, 33m, 11m, 36m for a total of 235m; average 33.57m
ONE WAR SPOIL: new bulletin "Live and Learn" (USF)

TWO GAMES: 34m, 22m for a total of 56m; average 28m
ONE WAR SPOIL: duplicate bulletin "Love my Turbocharger" (OKW)

SIX GAMES: 35m, 30m, 35m, 39m, 18m, 34m for a total of 191m; average 31.83m
ONE WAR SPOIL: new bulletin "Lead Your Target" (OKW)

TEN GAMES: 37m, 31m, 30m, 29m, 35m, 37m, 35m, 26m, 45m, 47m for a total of 352m; average 35.1m
ONE WAR SPOIL: duplicate bulletin "Panzer 4 Specialist" (Ost)

FIVE GAMES: 30m, 30m, 42m, 43m, 46m for a total of 191m; average 38.2m
ONE WAR SPOIL: new bulletin "Point and Click" (RU)

THREE GAMES 29m, 26m, 25m for a total of 80m; average 26.67m
ONE WAR SPOIL: new bulletin "Hold Still!" (OKW)

In this reply, summary data is:
-33 games
-6 drop occurrences
-6 actual spoils; 4 new, 2 duplicates
-total time 1105 minutes/ 18.41 hours, equivalent to uninterrupted gameplay time of 18 hours, 25 minutes, 0 seconds
With this recent number of games, the average drop occurrence (1105/6) is 184.16m, or 3 hours, 4 minutes, 10 seconds between drops.
Outliers: shortest time between drops was 56m, longest time 352m or 5.867h.
nee
4 Jul 2015, 09:52 AM
#40
avatar of nee

Posts: 1216

NINE GAMES: 25m, 20m, 22m, 23m, 27m, 22m, 24m, 23m, 29 for a total of 225m; average 25m
ONE WAR SPOIL: one duplicate skin "3-color ambush" Medium(Ost)

SIX GAMES: 33m, 33m, 42m, 44m, 28m, 28m for a total of 208; average 34.667
ONE WAR SPOIL: new skin "4-colour Belorussian" Medium (RU)

TEN GAMES: 10m, 14m, 22m, 21m, 30m, 17m, 35m, 27m, 25m, 32m for a total of 233m; average 23.3m
ONE WAR SPOIL: duplicate bulletin "Veteran Infantry Training: HMG"

THREE GAMES: 25m, 18m, 45m for a total of 88m; average 29.33m
ONE WAR SPOIL: duplicate bulletin "Gift from Above" (USF)

EIGHT GAMES: 28m, 15m, 27m, 41m, 22m, 29m, 36m, 27m for a total of 225m; average 28.125m
ONE WAR SPOIL: duplicate bulletin "Learn to Throw" (USF)

In this reply, summary data is:
-36 games
-5 drop occurrences
-5 actual spoils; 1 new, 4 duplicates
-total time 979 minutes, equivalent to uninterrupted gameplay time of 16 hours, 19 minutes
With this recent number of games, the average drop occurrence (979/5) is 195.8m, or 3 hours, 15 minutes, 48 seconds between drops.
Outliers: shortest time between drops was 88m, longest time 255m or 4 hours, 15 minutes
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