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War Cabinet – new strategy and war game

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10 Jun 2014, 12:01 PM
#1
avatar of CosPetia

Posts: 22

Dear friends,

We would like to ask for your comments and opinion regarding a new strategy and war game project, called War Cabinet.

The game will put you in the army commander's role during a War that takes place in the late 80s – 90s of XX century. The game story is about 12 years old boy and a terrible and unforgettable civil war. He desperately have been seeking for shelter, hope and new life. Ha was scared and lonely when a man – a General found him and changed his life.… Read more at: http://www.warcabinet.net/story/

War Cabinet will be played in two different modes: Single and Multiplayer Campaign or different battles scenarios. It will use pause-able real time planning system to offer full strategic and tactical flexibility.

You can take a look at our first video:

https://www.youtube.com/watch?v=EZ5puz9UpjM

War Cabinet screenshots:







So what do you think? If you want to read more please visit: www.warcabinet.net.
10 Jun 2014, 12:04 PM
#2
avatar of Kreatiir

Posts: 2819

Seems a game of 10 years ago (graphics)
10 Jun 2014, 15:04 PM
#3
avatar of CosPetia

Posts: 22

Seems a game of 10 years ago (graphics)


The game story is about a War that takes place in the late 80s – 90s of XX century.
10 Jun 2014, 15:05 PM
#4
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

It's an indie-game I assume? :)
10 Jun 2014, 16:04 PM
#5
avatar of vietnamabc

Posts: 1063

So can this game be the next World in Conflict? I loved that game, both single and multi.
10 Jun 2014, 16:58 PM
#6
avatar of iTzDusty

Posts: 836 | Subs: 5

OP only has two posts, which are both advertising his game.

Probably doesn't even play CoH. Buh bye plz
11 Jun 2014, 00:55 AM
#7
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

yea gonna have to agree with dusty.
11 Jun 2014, 08:15 AM
#8
avatar of CosPetia

Posts: 22

So can this game be the next World in Conflict? I loved that game, both single and multi.


I can say that there will be much similarity with World in Conflict in terms of military units and tacticts, but it won't be set in RTS spirit, but more on a strategic side.
11 Jun 2014, 10:10 AM
#9
avatar of vietnamabc

Posts: 1063



I can say that there will be much similarity with World in Conflict in terms of military units and tacticts, but it won't be set in RTS spirit, but more on a strategic side.

So is it more like Wargaming?
11 Jun 2014, 11:27 AM
#11
avatar of CosPetia

Posts: 22


So is it more like Wargaming?


Yes, exactly like Wargaming :)
13 Jun 2014, 12:14 PM
#12
avatar of CosPetia

Posts: 22

It's an indie-game I assume? :)


Thanks for asking. Yes it is. The game is currently under development by a small team of independent professionals with a huge game experience. We are searching for a seious feedback and comments in order to make the game interesting and funny :)
16 Jun 2014, 13:24 PM
#13
avatar of CosPetia

Posts: 22

Dear friends,

We would like to ask for your comments and opinion regarding a new strategy and war game project, called War Cabinet.

The game will put you in the army commander's role during a War that takes place in the late 80s – 90s of XX century. The game story is about 12 years old boy and a terrible and unforgettable civil war. He desperately have been seeking for shelter, hope and new life. Ha was scared and lonely when a man – a General found him and changed his life.… Read more at: http://www.warcabinet.net/story/

War Cabinet will be played in two different modes: Single and Multiplayer Campaign or different battles scenarios. It will use pause-able real time planning system to offer full strategic and tactical flexibility.

You can take a look at our first video:

https://www.youtube.com/watch?v=EZ5puz9UpjM

War Cabinet screenshots:







So what do you think? If you want to read more please visit: www.warcabinet.net.


War Cabinet Officer’s management interface design is ready. The purpose of this UI is to provide information about your officer’s Combat stats, Special Traits, Experience and Rewards. From here you would be able to sort and manage officers in easy and intuitive way with single click. This way you could choose best commanders for various units and missions for best results.



The interface has three main parts: The first one is located on the top. It gives you the information about the commander of the selected unit with his stats, experience, rewards and special abilities. It also shows the name and the rank of the current commanding officer.

The second one, located on the left side of the screen provides information about highlighted officer from the pool. Looking at the stats and skills you can decide what type of units would benefit most of his command. There would be five major types of land units: Infantry, Mechanized, Artillery, Armored and Anti-Air battalions. Same design will be used for Air Force, but it will utilize different categories and special abilities. Clicking on the awards icons with reveal more details what kind of medals he has and how they were earned.

The third one is located on the right side of the screen and shows the officers pool. This is the place where you can oversee overall officer’s availability, skills, decorations and seniority of the commanders.
We believe that War Cabinet interface design is created to be distinctive and user friendly in order to provide flawless game experience.
All your comments and further recommendation on that you are more than welcome.
20 Jun 2014, 14:13 PM
#14
avatar of CosPetia

Posts: 22

New screenshots will be added next week. Stay tuned.
24 Jun 2014, 10:48 AM
#15
avatar of CosPetia

Posts: 22

War Cabinet game first project review made by one of the Chief Engineers and cire fans - https://www.youtube.com/watch?v=dRVejOFXD0Q

Enjoy! Please share your thoughts and comments.
26 Jun 2014, 12:12 PM
#17
avatar of CosPetia

Posts: 22

Crocodile is coming.. go hide your vehicles

Here it is: The flying beast Mi-24 Hind.
At first look you understand that the nickname “flying tank” is well deserved.






Despite it is introduced in service since 70s, even today Hind is considered dangerous foe and form the backbone of many countries’ helicopter force.
This is how we see it in the War Cabinet Game. What do you think? Share your thoughts and comments.
27 Jun 2014, 16:30 PM
#18
avatar of maskedmonkey2

Posts: 262

Seriously??? Assuming that this isn't spam (IT IS), it isn't even in the right place.

The OP clearly just found the first place he could possibly post and copy-pasted his garbage promo for a game with the graphical fidelity of Crazy Taxi on the Dreamcast.




TL;DR: Your promo sucks, and your game looks shitty.
28 Jun 2014, 19:37 PM
#19
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

okay now its in the right section good. :)
2 Jul 2014, 06:14 AM
#20
avatar of CosPetia

Posts: 22

War Cabinet story continues 23 Days Later…

Part 3: Shadows from the past

There are numerous reports of intensifying firefights in Marutia. Most of the country is the hands of the armed insurgent groups. There is no electricity and serious food shortage in all major cities. Marutia’s government is on the edge of collapse. Two major rebel movements started to fight each other clearly supported by the neighboring countries. In this situation all diplomatic efforts to reduce the escalation of violence have failed.
Read the rest : http://www.warcabinet.net/story/
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