
Hey guys I'm back with a new map. I didn't base this off of detailed aerial photos this time, so I was able to make the map more symmetrical. I want to try and make my next map less symmetrical though, as this one is a little unnatural looking in the minimap. The Steam workshop is up but I thought I should post on here as well seeing as you guys gave great feedback last time.
This is a small 2v2 map where the important resource points are hard to defend as they are located on the other side of a river. There is a central VP near the church (of course) and two VPs by the river. The map is also based around a large field in the center which provides huge line of sight with a watchtower, helping you keep an eye on enemy movement. It's a very small village setting, so there are very few weak buildings, and capturing the road through the village can cut-off resources to the other player.
The bases are very close together, so games tend to end quite quickly. Please post and suggestions for how I can move territory points around.





 
	
 
			 
			

 
 
 
 
 
										 
									
 
  
 

 
						 
					 
					 
					 
					 
					 
					 
					 
					 
					 
						 
						 
						 
						 
						 Relic Entertainment
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					 cblanco ★
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