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russian armor

Beginner needs help to improve skill

by guutemine 1st September 2014, 12:19 PM
Kholodny Ferma (4)
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  • [00:12:33] guutemine: so op
  • [00:14:30] guutemine: you won
  • [00:14:33] guutemine: i give up
  • [00:21:29] guutemine: how do you pimp up your tanks?
  • [00:23:30] guutemine: hello
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Patch: 3.0.0.14937
Duration: 00:43:40
1 Sep 2014, 12:19 PM
#1
avatar of guutemine

Posts: 2

Hey, i am a beginner and won my first mulitplayer 1 vs 1 game. It wasn't easy and i would be glad if you could give me tipps what i could do better.
1 Sep 2014, 12:57 PM
#2
avatar of taxman66

Posts: 276

Permanently Banned
Hey, not bad for someone who has less than 10 games under his belt.
I watched this in 8x speed so i apologise if I missed some points but what I picked up was:

1. You wasted a lot of early units

Make sure that you keep an eye on your units and retreat them as soon as you can sense they will lose that confrontation. For example, you ran your combat engies into an mg and they got wasted pretty quickly. You should ideally retreat as soon as possible if you get pinned - it helps you conserve your troops and your manpower.

2. Get out of buildings when under shell fire.
You lost quite a bit of men in the mid building from mortars - just watch out for that stuff. Once again, if you're never gonna win a confrontation, retreat or flank the threat.

3. You used some units incorrectly.
I'd expect this from a new player and this really comes from experience in playing but you didn't harness some units' abilities to your advantage. You wasted a couple jacksons on scoutcars and stugs, which is a shame, since its such a great tank. It has like twice the range of the panzer 4, so keep it back, send in infantry to scout the threat, and itll take 50% health off that nasty stug and then you can chase it down. It has weak armour so just keep it back and let it clock up some kills.

4. Micro
More specifically, you need to use your units wisely. At one point, your jackson or m10 was firing at a panzer 4, but then either you commanded it or it auto fired on some infantry and wasted a shot. US tank destroyers have quite a long firing time and should only be used against tanks. You should shoot, hide, reload, and repeat if you're going to brawl against another tank.

5. Macro game
You played a fairly decent macro game and you teched a lot better than your opponent. You responded to enemies really well, your at guns practically won the game for you. Although, you went t2 AND t3 and this is pretty unconventional in 1v1s, usually its best to pick either one and then go straight to t4 for shermans. But, it depends, its up to you and your play style - sometimes t2 and t3 can work fairly well.

Pro tips:
- US tanks can dismount their vehicle crew - you can do this when out of danger/at base and they'll repair your tank, then get back inside - you don't need echelons.
- In the early game when you cap, try to get behind cover when your capping.
- Likewise, you don't want the enemy to get the cover, so if its possible to cap at the same time, you should barb wire their side of the green cover (for example a wall, or a wreck or a tractor) This means that when they attack you later in the game at that position, they won't have the heavy cover but you might :P

I think that's enough typing for now.

GG well played.
1 Sep 2014, 14:01 PM
#3
avatar of guutemine

Posts: 2

Hey thank you very much for your extensive answer. I wondered how fast the enemies got the tanks now I know it :D

I have the problem that I feel like I dont have any chance against german tanks with US tanks. Only with this anti tank gun. I heared the Jackson would eat german tanks but it didn't worked. But when I would get my Jacksons in 2. line and shoot and hit but the german tank not because it has a smaller range can it work so without anti-tank guns? And can I send the sherman to the german tanks? Everytime when I shoot at the german tank I don't do heavy damage but if the german tank shoots one time my half tank is nearly destroyed :(
If I could kill the tanks without the anti-tank gun I could tech the mg and then the tanks.

Do you think its useful to place one mg squad in a building near the winning point? Or one normal squad to protect it? And is it the only chance to kill a mg to flank it? I would throw a grenade but in the beginning I don't have the ressources.
1 Sep 2014, 14:23 PM
#4
avatar of taxman66

Posts: 276

Permanently Banned
Hey thank you very much for your extensive answer. I wondered how fast the enemies got the tanks now I know it :D

I have the problem that I feel like I dont have any chance against german tanks with US tanks. Only with this anti tank gun. I heared the Jackson would eat german tanks but it didn't worked. But when I would get my Jacksons in 2. line and shoot and hit but the german tank not because it has a smaller range can it work so without anti-tank guns? And can I send the sherman to the german tanks? Everytime when I shoot at the german tank I don't do heavy damage but if the german tank shoots one time my half tank is nearly destroyed :(
If I could kill the tanks without the anti-tank gun I could tech the mg and then the tanks.

Do you think its useful to place one mg squad in a building near the winning point? Or one normal squad to protect it? And is it the only chance to kill a mg to flank it? I would throw a grenade but in the beginning I don't have the ressources.


It's best to keep the jackson back - it will always lose against german tanks at close range because of its reload time. It does pack a punch, so use a sherman or maybe some infantry to spot targets for it. A sherman is fairly good against panzer 4's. They're about equal so it depends on how you micro them.

Usually if you see your opponent get lots of light vehicles - go for tier 3. If he spams grenadiers and mg's, go for t2.

As for the building in the middle, it's best if you keep an mg there if you go t2, but dont count on it, it's still vulnerable to mortars and snipers. Yes, flanking an mg is pretty much the only way to kill it, unless you have m1919s with your riflemen and you have a couple squads there. Grenades against mg's arent exactly ideal since firstly, mg crewmen tend to spread out making them a bad target, and, secondly, their manpower reinforcement cost isn't that much. It's better to use a grenade against panzer grens or ordinary grens.
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