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@relic: stun grenade bugs

by Abdul 21st August 2014, 15:20 PM
Crossing in the Woods (4)
Crossing in the Woods
  • [00:00:12] Abdul: hello there!
  • [00:00:19] StephennJF: heyyya
  • [00:00:21] StephennJF: glfhfhfhfhfhfhfhf
  • [00:11:21] StephennJF: bug
  • [00:11:25] Abdul: what?
  • [00:11:34] StephennJF: stun bugged retreat
  • [00:12:17] Abdul: same?
  • [00:12:23] StephennJF: yep
  • [00:12:25] StephennJF: bullshit
  • [00:12:27] Abdul: sorry
  • [00:12:30] Abdul: did not mean to
  • [00:20:42] Abdul: m10 does not lay mines?
  • [00:20:46] StephennJF: na
  • [00:20:59] StephennJF: m8
  • [00:29:00] StephennJF: gg
  • [00:29:02] Abdul: gg
  • [00:29:06] StephennJF: i lost to much focus
  • [00:29:08] StephennJF: bullshit buig
  • [00:29:10] Abdul: why?
  • [00:29:12] Abdul: ok
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Patch: 3.0.0.14937
Duration: 00:29:18
21 Aug 2014, 15:20 PM
#1
avatar of Abdul

Posts: 896

There are 2 stun grenade bugs:

1. units not being able to retreat after the stun grenade hits them
2. when 2 units are selected and ordered to throw a stun grande, 2 grenades will be thrown instead of just 1 like all other grenades
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