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Brigadier General Second Class (97)
Brigadier General Second Class
1v1 Ranked
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • U.S. Forces 1vs1
    292
    26
    16
    .619
    42
    + 2
    0
    0
    id:
  • Oberkommando West 1vs1
    250
    8
    3
    .727
    11
    + 1
    0
    1
    id:
  • Soviets 1vs1
    548
    175
    96
    .646
    271
    + 1
    1
    8
    id:
  • Ostheer 1vs1
    655
    98
    30
    .766
    128
    + 1
    1
    9
    id:
2p AT with Pwalu
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • Allies
    599
    27
    16
    .628
    43
    -1
    1
    2
    id:
  • Axis
    P
    4
    0
    1.000
    4
    + 4
    0
    0
    id:
Best Ranked with Random Mates
  • Mode
    Rank
    W
    L
    %
    Total
    Streak
    Drops
    Disputes
  • Ostheer 2vs2
    990
    22
    6
    .786
    28
    + 1
    1
    2
    id:
  • Soviets 2vs2
    2715
    21
    7
    .750
    28
    + 5
    3
    9
    id:
Most Played Faction/Mode:
Soviets 1v1 Ranked
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kamk: They also did some performance optimizations btw. - not like COH2 is that bad in this regard.
Today, 12:56 PM
taxman66: When they reduce input lag its just reducing the time for information (like move orders etc) to reach the server from your game. It just makes your units more responsive and doesnt really make the game run smoother between your opponent(s)
Today, 12:06 PM
kamk: Your "soon" isn't soon enough! :P
Today, 12:03 PM
steel: FichtenMopen trademark answer to anyone who talks about TToH: Soon :P
Today, 11:53 AM
hacker9001: reduce delay input affect multiplayer's performance ?
Today, 11:48 AM
FichtenMoped: Soon :P
Today, 11:48 AM
kamk: And when will we mortals be allowed to see it? ^^
Today, 10:42 AM
FichtenMoped: Proud to announce that TToH Episode 6 will frature the T34 :)
Today, 10:33 AM
oakdk: any ideas when the patch goes live, in coh
Today, 09:32 AM

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