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The Company of Heroes 2 Veterancy Guide

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11 Aug 2015, 03:28 AM
#82
avatar of braciszek

Posts: 2053

Kind of funny seeing AA HT having nothing for vet 1 since AA mode no longer requires vet...
1 Sep 2015, 18:10 PM
#83
avatar of chipwreckt

Posts: 732

When can we expect Brits update for this amazing guide?
1 Sep 2015, 18:28 PM
#84
avatar of CookiezNcreem
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When can we expect Brits update for this amazing guide?



soon™
6 Sep 2015, 19:33 PM
#85
avatar of CookiezNcreem
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Updated to include british forces




* this update briefly did not include the Valentine,M3 halftrack,and sexton. it has since been fixed*
6 Sep 2015, 20:13 PM
#86
avatar of spam.r33k

Posts: 503

Updated to include british forces


well done. and fast!
7 Sep 2015, 06:36 AM
#87
avatar of braciszek

Posts: 2053

Under Firefly:

+25% reload,Turret rotation increased by 35%

It should be -25% reload, right? Adding reload makes the reload longer - and im pretty sure vet fireflies reload faster, not slower.

Vet 3 6 pounder is just LOL, Relic basically is saying "vet 3 6 pounder AT gun becomes one with every other AT gun".


Thanks for the fast upload of the Brit veterancy because i wasnt able to find veterancy stats myself. :P
7 Sep 2015, 07:11 AM
#88
avatar of CookiezNcreem
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Under Firefly:

+25% reload,Turret rotation increased by 35%

It should be -25% reload, right? Adding reload makes the reload longer - and im pretty sure vet fireflies reload faster, not slower.

Vet 3 6 pounder is just LOL, Relic basically is saying "vet 3 6 pounder AT gun becomes one with every other AT gun".


Thanks for the fast upload of the Brit veterancy because i wasnt able to find veterancy stats myself. :P


nice catch
11 Sep 2015, 15:49 PM
#89
avatar of NEVEC

Posts: 708 | Subs: 1

Thx for updating this, really useful.
11 Sep 2015, 16:24 PM
#90
avatar of Budwise
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Saying the Vickers MG is bugged is an understatement lol. Hope they fix it.
15 Sep 2015, 18:12 PM
#91
avatar of CookiezNcreem
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Updated with new 9/17/15 patch changes

-Universal Carrier On The Move self repair at vet 3 added
16 Sep 2015, 19:42 PM
#92
avatar of Vuther
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I think we can all agree it's a very good thing that Commandos can't get more than one vet level of stat bonuses.

Was wondering what IS got from having scoped rifles. Now I know it's not really anything.
18 Sep 2015, 04:44 AM
#93
avatar of Mr. Someguy

Posts: 4928

Cheers for keeping this updated!
19 Sep 2015, 07:46 AM
#94
avatar of Myself

Posts: 677

Great job.
It would be great to include the XP that each units need for each veterancy level.
25 Sep 2015, 01:52 AM
#95
avatar of Mr. Someguy

Posts: 4928

The list is missing the LMG Grenadiers from German Mechanized, they have different Veterancy. Notably, the light mortar (long range rifle grenade).
25 Sep 2015, 02:11 AM
#96
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The list is missing the LMG Grenadiers from German Mechanized, they have different Veterancy. Notably, the light mortar (long range rifle grenade).



Ill call that more of a bug/oversight..but ill add it anyway. Thanks relic :foreveralone:
16 Oct 2015, 02:00 AM
#97
avatar of What Doth Life?!
Patrion 27

Posts: 1664

AEC vet 2 makes it easier to hit but move faster... what the hell kind of veterancy is that?
16 Oct 2015, 02:05 AM
#98
avatar of CookiezNcreem
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AEC vet 2 makes it easier to hit but move faster... what the hell kind of veterancy is that?


It shouldve said -30% received accuracy............

I dont know Kappa
20 Oct 2015, 18:16 PM
#99
avatar of CookiezNcreem
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Update

-Some rewording

Some fixes
-M15A1 AA Halftrack has +15% acc/dec at vet 1
-Raketenwerfer moves quicker in camo

Big thanks to Beamiest for helping point alot of these things out.

21 Oct 2015, 19:05 PM
#100
avatar of CookiezNcreem
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Pershing Veterancy added,will add solid numbers when they become available
22 Oct 2015, 19:21 PM
#101
avatar of CookiezNcreem
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Ranger veterancy added
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